1.0.7b Patch Notes

Yeah rip in games with no healers

I like this patch a lot! Balanced priest. Buffed alch. Buffed cult. Side graded Hunter. Buffed (indirectly) physician and buffed Assassin. I’m loving it!

On a side note: if you wanted to make the KPN of Assassin equal to that of the cult (not counting conversion uses and sacrifice uses) then the Assassin should have only 3 nightshade. Obviously you might not want that at all but it is an option if you do.

I would personally like to see the rapture uses tied to the erraticate uses thus giving you the option of using them faster.

I love every single change except the reaper change. I don’t understand it. Reaper is hard enough to win with.

Alchemist is not a better Physician, because Alchemist has a much more difficult win condition.

That’s kind of like saying Posessor is just a buffed knight. You can’t really compare neutral abilities to BD.

… alchemist can win with bd, possessor can’t

Alchemist needs to survive to win and also wins with unseen/cult. Not like poss but not like phys either