Quality of Life:
- Did Not Change Probe Icon.
- Added the type combinations to Flirt’s notification tab in the class cards.
General:
- King can now talk during the self-defense stage of the trial.
- Maid Spy & Cult Spy now carry over when a player’s class changes.
- Added Pretender King.
Minor Class/Ability Changes
Mercenary:
- Moved around descriptions in the class card.
- Now only needs 6 brilders to win. Gets 10 gold for each one above 6 that they finish with.
Possessor:
- Mind Control can now be used from the beginning of the day.
Pretender:
- Family Matter renamed to Blood Test. In addition to discovering if a player is Royal, it will also give the same results as the Princess’ Flirt.
- Fixed Kinslayer not being tagged as an attack.
Sorcerer:
- Added Day Ability “Bomb Swap” - Move a bomb from one player to another one. Cannot target King. Infinite uses.
Major Class/Ability Changes
Alchemist:
- Added back Coagulate and Stoneskin Potion.
- Stoneskin Potion has 2 uses. Can no longer be used Day 1.
- New Passive “Prepared” - Starts the game having used Stoneskin Potion beforehand. They will be death immune Night 1.
- Can no longer target self with Crimson Potion.
- Truth Potion now only tells you a player’s faction.
Pretender King:
- Like normal Neutral King, but doesn’t have Guards!
- Instead has Guards? - Makes Pretender King death immune for the night. 1 use.
Scorned:
- Removed Stalk.
- New Night Ability “Trickery” - If target player is executed tomorrow, they will appear as the chosen class. 2 uses.
Seeker:
- Removed Identify.
- New Night Ability “Reveal” - Discover who a player targets, and who targets them.