2.0.2 Patch Notes

10% at the lowest, not highest
10% is weak. NKs should be power classes

NKs ARE power classes. Hell, Reaper can win with 5 people left easily.

10% at the highest, single player “faction” should never be powerful enough to win half the time the scum faction does.

that’s exactly why they should have a 15% win rate though, they’re a one-man team

Which means multiple-man teams should have a much higher priority in terms of win percentage.

True but 35% compared to only 15% is still much higher. It’s not like I’m suggesting that they have a 25% win rate

And win rates help, but they shouldn’t be the only things that determine balance. Look at possessor. Most players agree that he was balanced at 3 jumps

can you stop whining? NK’s balance is fine to me at least

No we can’t

i wasn’t referring to you dw

we are literally incapable of not whining

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welcome to reality, everyone whines at every single thing nowadays they can find.

it sucks

Naaa. It’s pretty awesome

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Wow holy shit we lost a ton of conversation here

Uh

10%

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Okay…
12,5% cuz why not.

"Your argument is invalid because I am personally am happy for NKs when they win, even if I lose.

:thinking:

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a sentiment I agree with but is entirely unsatisfying to use in an argument

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Still, whenever you buff a class other classes by definition lose more. We shouldn’t avoid buffing entirely

Damn I lost a bunch of likes, to recuperate my losses, please like this post to save my poor soul.

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Only if I can steel it afterwards for my own benifit

you may steel one for each speeling mistake

1 Like