VT! Is! A! Role! That! Helps! Town!
Helping doesn’t equal fun. Town Role that dies N1 and can’t win the game if they die but kills all the scum when they die isn’t fun, and isn’t a good role.
I can make a town role that has ability
- End the game with a win for town. This cannot be stopped.
Don’t think it’d be very fun tbh, but it would be more of an asset to town.
For example
If I joined a game and died D1 due to my role but still had night abilties but couldn’t communicate I would sub out due to being decived by the game.
Would a Fun role that hurts town be a good role?
No one would replace me either, which is the funny part
make a fun role that hurts town
that sounds contradictory, how are you going to have fun in a game when everything you do hurts you
That is not an answer.
Ur question is vague
BotC has a few good examples in the later setups, where there are roles that have abilities which are objectively a detriment that can be exploited to be useful if you’re clever enough.
but that’s only in a batshit crazy controlled bastard environment
otherwise, cool kids don’t do negative utility
You can ask me whether the pink fluffy unicorn that has god powers is a good person and I would say pretty much the same thing
I don’t know I don’t think they even exist
That’s not what he’s arguing
That’s a useful role if you use it right
He’s saying a role that always hurts town but is fun
My question is that Would a role that hurts it’s faction but also is a fun game be a good role?
No that’s not what you said
You said a fun ROLE
Why don’t you just try to make a fun role that also helps their faction…
I said a good role. You even quoted me saying it
It’s still vague u would have to give an example
That’s not what you just said now
Arguing with you is fun.