The mastermind has set sail and traveled across the globe and across the intire land of TOL to find the best, the strongest and the smartest goons to replace him while is sceming behind the scenes.
after a post of a suggestion to make this into a forum of lies gamemode i tought why note i am not that good in making the cards and i am still making this page so be patient i will add more also I AM looking for some help with creating this so feel free to post below or pm me if your intrested into helping
to start here are some new leaders that will replace the mastermind when he spawns these are the first classes i will edit this post to add more later
Created bye NAOtheRitualist (small balanced changed do)
The Hitman
Unseen Special
Passive (Kevlar Armor) - Death Immune once. If you are attacked , you will kill your attacker (does not work when your jailed).
Day Ability (Focus) - You will become Occupy & Redirection Immune tonight. (2 Uses)
Day Ability (Mission Failed) - Select a player. Upon your death , they will become the new Hitman .(2 Use - Can not convert The Prince or Neutrals . You will see if your target can be converted. Once selected , you can not change the player until they die UNLESS they are Conversion Immune cannot target The King if your target becomes The king he will become an evil king when you die .)Night Ability (Headshot!) - Kill a player. (Infinite Uses)
Night Ability (Killer Senses) - Kill a player that accused you of treason. Bypasses Healing/Death Immunity. You will appear not suspicious to Investigative abilities tonight.(2 Uses)
Goal: Defeat The Blue Dragon and any Neutrals that seek you harm.
- Member Count when The Hitman is The Leader : 1 member.
- Unique Mechanic when The Hitman is The Leader : Players won’t be converted The Assassin if there is only 1 unseen member left
The Master Assassin
Unseen special
Passive (Loyal) : Immune to most occupation and rederection
Passive (Protective) All investigate abilities against The Assassin will be prevented as long as you are allive.Day Ability (Cover tracks) The Assassin’s abilities will not count as visiting tonight (1 use)
Day Ability (Dirty Work) If you are the only unseen member left become The Assassin tonight.Night Ability (Recruit) Convert a player to The unseen tonight. (3 uses)
Night Ability (Train) Target a Unseen member you will train them tonight giving them a buff depending on wich you choose (1 day cooldown).
- Mind training- The player becomes occupy and rederection immune but he will be occupied the next night bypasses occcupy immunity (1 use)
- Endurence training- The player becomes death immune but will bleed out if he is not healed in 1 night (1 use)
- Efficiency training- The player will gain 1 addition charge of all his abilities but will be unable to use those abilities for the next day and night - 1 use
- Lethality training - Assassinate is replaced by Searing strike but Assassinate cannot be used the night this is used and Searing Strike cannot be used the night after this ability is used -1 use ( Searing Strike is not passed on to the next Assassin and this ability will fail if the target does not have the Assassinate ability
Searing Strike - Kill a target player bypasses night immunityThe Unseen can only have 2 member while The Master Assassin is the leader
(passives are bound to players not to The Assassin .)
The Recruiter
Unseen Special
Determined (Passive) Whenever you are occupied you target the player who occupied you instead of your normal target this cannot be prevented.
Loud Voice (Passive) All players you target with a night ability will be notified that The Recruiter target them with a ability even if the ability fails
Focus (Day) You will be occupy and rederection immune tonight -2 uses
JOIN TODAY (Day) Brainwash will be able to target 2 players tonight -1 use
Brainwash (Night) Convert a target player to the unseen -infinite uses 1 day cooldown
Interview (Night) Discover what a target player converts into this ability fails if the target cannot be converted- 3 usesThe Unseen can have 4 members when The Recruiter is the leader of The Unseen
There is no starting Assassin when The Recruiter is the leader of The Unseen
The Democrat
Blue dragon SocialDay Ability 1 (Power of the Peaple) The next voted of ALL the social/support classes will count double. The court is informed when you use this -1 use
Day Ability 1 (???) to be addedNight Ability 1 (Royal degree) Make a Royal degree for a target player he cannot be voted for treason the following day. cannot target the same player 2 nights in a row - 2 uses
Night Ability 2 (???) to be added
Converts into
The Tirant
Unseen socialDay Ability 1 (intimidation) Target 2 players they will be unable to vote for treason today -2 uses
Day Ability 2 (???) to be addedNight Ability 1 (Royal degree) Make a Royal degree for a target player he cannot be voted for treason the following day. cannot target the same player 2 nights in a row - 1 uses
Night Ability 2 (???) to be added
Thats it for now the rest of the classes would remain normal as in Forum of lies changes are 2 be made and i will expand this post in time.
I am aware this is kinda repoisting but i will promise soon it will just get bigger and bigger till its not really the same anymore but yes untill there is more its very similair (this will just take me some time)