Alternatives to Allies

how so?

No other class can remove abilities lol

If any BD/BD siding neut/nk finds out the next day/night they will immediately out ek and put it in their logs

This is a GK ability first and an EK ability second

Ohhh

Nvm I’m just stupid lol

Still, I see no good uses for an ek besides using it on prince(confirms you as EK tho) or physician or nobles

Overall a very useless ability and a gk has no need to YOLO it

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Ok let’s not use that one then. What about the others?

All three Investigative ideas play right into the FTK meta and won’t do anything

Observer!King is literally worse

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No

Has potential but usually relatively useless

This is what it should be for now until we find a better alternative

Fealty+

Useless 80% of the time

I don’t really like it

Useless for ek, as you have said already

Really no point

A CW empower would be more useful than this

1 Like

Maybe without the SS effect part, and can’t guard same player twice in a row

Pretty useless for gk, good on assassin cause of poison but then 4 poisons outs ek, assuming you even get there so it’s pretty useless

ehhhhhh feel like there’d be too many occupiers and it’d slow the game down dramatically

Fealty is permanent. This is for 1 night and up to 4 total

Yeah fair. I personally think the assist+ has the most potential

Also, here’s another idea:

Royal Decree(2 use)- Issue a royal Decree for target player. They may not be accused of treason, targeted by day abilities(includes jail), or whispered to. Lasts one day.

To copy from that Queen class, what about:

Collect Tribute (Night) - Steal a use of target’s limited-use ability and give it to someone else.

Still want gladiator finger tbh

2 Likes

not relevant. This is about night ability’s which are more important for the fun of the class

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Agreed lol

I have none of those

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Not sure if it’s posted in this thread already but:

  • Gladiator - Empower your Royal Finger tomorrow so that only your target or youself may be executed tomorrow

I also liked Fund, or this variation:

  • Tribute: Steal a use of a limited-use ability from one player and give it to another.

Or how about this:

  • Privilege: Allow a player to target an additional player tonight (I foresee it being complicated to implement but … details)
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What I personally want for King

Good King :crossed_swords:

Blue Dragon Special

Passive 1: Tenacity - Immune to occupy and redirect
Passive 2: Loyalty - If you are executed then there will be no voting the next day

Day Ability 1: Royal Finger - Your next vote counts for 2 (unlimited)
Day Ability 2: Decide Fate - Decide the result of a Trial. The player on trial cannot be voted up again today if pardoned this way (1 use)

Night Ability 1: Guards! - Give yourself death immunity (3 uses)
Night Ability 2: Assist - Give target player death, occupy, redirect and conversion immunity tonight. You will know if any of them are triggered and will know which one. Does not count as visiting (3 uses)

Evil King :crossed_swords:

Unseen Special

Passive 1: Tenacity - Immune to occupy and redirect
Passive 2: Elite Guards - Death immune once. (sorcerer will attack you as if you were not immune)

Day Ability 1: Royal Finger - Your next vote counts for 2 (unlimited)
Day Ability 2: Decide Fate - Decide the result of a Trial. The player on trial cannot be voted up again today if pardoned this way (1 use)

Night Ability 1: Allies - Learn if target player is the same faction as you. You will know if they are converted tonight. Does not count as visiting (3 uses)
Night Ability 2: Assist - Give target player death, occupy and redirect immunity tonight, they will investigate as Blue Dragon tonight as well . You will know if any of those effects are triggered and will know which one. Does not count as visiting (3 uses)

Elected Kings remain the same as now

@Kirefitten it has been 9 days since you replied to this thread I wrote. Do you need help with that?

What

read my post