Lol
Setup is in how you can gimmick it on both sides
As an example
If you can find a line with a scum on it, you can force scum to have to sabotage it n1 or lose
Scum can also kill in a line to guarantee a win in LyLo if town doesn’t prevent it d2
Yikes moment
That’s all without mentioning the fact that the setup is IC9 otherwise, which while it isn’t terrible, probably isn’t the best 9er setup
i checked on the MS wiki
unfortunatley, it was not designed by anonymous
It was probably designed by person who ran it here
I respect the attempt
Maybe chess mafia would be better
htm did not design this setup
I’m surprised MS would make a 2v7 setup that isn’t hilariously townsided
NewD3 is a little bit better than 2d3 for this, but Cop/Doc vs Roleblocker is…oof
in fairness, the problem isn’t inherrently with MS, it’s more that some of these setups are over 10 years old, which explains the ridiculous brokenness of some of them
Fair enough
Creating Open Setups is fun
ah yes
cop12
truly we are using 100% of our brain here
Of course
Interesting maneuver
Mountanous 3er
uh
we should probably stop dancing in the dust of this old gamethread
Logically 33% town winrate
Actual town winrate:
We’re discussing old setups
okay sure i’m down
did you know that cop13 used to have the possibility of an n0 red peek?
I knew n0s at some point used to be really stupid, so yes
For example, I’ve seen a couple games with targeted N0
You can expect what happens next
F11 I think has N0 cop