Is this rand rigged?
Hmm
maybe.
Town had a 50% to kill a bot by using their ITA’s. And instead, they wasted them all during the night
That’s just how dice work complaining about it won’t change it lmao
Claudia: does not start out death immune and doesn’t initially have a nightkill
ModeShifter: does not start out with a nightkill and never goes above 1 KPN
everyone: ‘why are eevee’s NKs so OP’
ah yes
cleanpoisonvotestealneighborize anyone who visits you and you can also suicide to convert someone else into you
that’s not overpowered at all
But Leafia/App rolled scum in the last 2 mashups while I just roll town
Yes
That’s how dice work
That’s not rng, that is some rigged screwery
“starts off weak” is not valid reasoning for “will literally fucking obliterate the entire town single handedly”
Roll a dice a few times
Do you get the same number multiple times in a row?
Must be rigged
I don’t have a dice on me, but I am pissed
the chance of rolling scum was about 1 in 4 in both times
the chance of a given player rolling scum twice in a row is about 1 in 16
that might not sound like a lot but things that are that common happen all the time, it would be weirder statistically if no one rolled scum twice in a row
Using statistics has no bearing on the actual chance of something happening In regards to something like FM
For example when rolling the GI game with an absurd amount of classes I rolled some of the same classes 2-4 times
I am just pissed, that’s all
Which is a much lower chance of randing scum twice
But that still happened
you don’t want “juggernaut 2.0” where it not just makes you want to be lucky like the juggernaut
but you also become so unbelievably powerful that you could literally win a fucking 1v5 openwolfing in the endgame
Arete pls just end day
Game is legit just up to mech at this point
are you trying to make a neutral killer
or are you trying to make concepts for juggernaut buffs