Class Cards for SFoL: RPG (Unfinished)

PHEW that was a bunch o changes

As MM, can I convert you to an .mp3 file?

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Which class is this? Hunter seems to have an alt.

Knight

i cant add the changes now , gtg

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BTW , this will get a big update once SFoL 20 is done :V

if its got :fearful: its subject to change

NOO

WHYY…

The change of the pictures

Holey Cheese.

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What happens when the possessor converts an evil faction member tho.

@CheesyKnives

What about a level checker?

Blue Dragon
1- Check a player’s level. (Unlimited uses.)
2 -Check how many players levelled up tonight. (1 use.)

Or something like that

What does the fearful icon mean on some abilities?

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Subject to change due to the sheer amount of FoL edits recently

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Planned changes for SFOL: RPG 2 , NEW AGE Include:

  • Less confirmability on all good classes
  • Easier fake-claims for evils
  • Classes revolving around the level gimmick
  • Paladin and the Cult
  • Paths for kings
  • And more…

Lol the

Resolves around my role in the ongoing one xD

(Yea totally NK or Evils wouldn’t try kill him N1 or N2 since it’s 66/33 :thinking:)

guessing that update will not have cult alts?

hahahahahah

i learnt how they work esush

Umm, i would like to make suggestion. Not maybe about next time, more likely about future games with Unseen.
More specifically i would like introduce more advanced Mastermind Skill Tree:
At Level 2:

Adaptation (Night) - Target player will be converted to the Unseen. If successful, gain an abillity that is based on target’s original class. Infinite Uses, 1 day cooldown.

Possible Abillities:

Summary

Abillity gained after converting The Butler:

Disruptive Sabotage (Night) - Occupy a player and all visitors. - 2 uses

Ability gained after coverting The Court Wizard:

Dark Trickery (Day) - Give the Unseen hidden occupy/redirection immunity tonight. - 2 uses

Abillity gained after converting The Drunk:

Puppet Master (Night) - Force player to visit your target, redirecting an action toward him. - 4 uses

Abillity gained after converting The Hunter:

Dog Companion (Night) - Send the Companion to protect the Unseen Member from any attacks, killing the attacker. - 3 uses

Abillity gained after converting The Knight:

Stealthy Stab (Night) - Watch over a player, kill the first visitor.(Cannot target King) - 2 uses

Abillity gained after converting The Noble:

Snoop (Night) - Examine players logs, make a copy for yourself. - 2 uses

Abillity gained after converting The Observer:

Black Crow (Day) - Send bird to watch over the player tonight. You will know who did he visit and which type of abillity they used on their target. - 3 uses

Abillity gained after converting the Physician:

Elixir Of Life (Day) - Give The Unseen death immunity and heal them tonight. - 2 uses

Abillity gained after converting the Princess:

Foresight (Night) - Determine a player’s converted class type or if they cannot be converted. - 4 uses

Abillity gained after converting the Mystic:

Mind Network (Night) - Add an separate Unseen Day Chat for next day. - 2 uses

Abillity gained after converting the Sheriff:

Census (Day) - Show a list of the remaining roles that are still in game. - Infinite uses

Example of the Rolelist:

Summary
  • [Blue Dragon] [Class Type]
  • [Blue Dragon] [Class Type]
  • [Blue Dragon] [Class Type]
  • [Blue Dragon] [Class Type]
  • [Unseen] [Class Type]
  • [Unseen] [Class Type]
  • [Unseen] [Class Type]
  • [Neutral] [Class Type]

Abillity gained after converting the Maid:

Key Theft (Day) - Disable Prince’s Day Abillity today. - 1 use

Abillity gained after converting The Priest:

Corrupted Aura (Day) - Tonight, any night actions toward Unseen will be redirected to owners. They won’t be notified. - 2 uses

Abillity gained after converting The Squire:

Field Smithy (Night) - Give an Unseen Member 1 additional use of each limit abillities. 1 use

Dirty Work (Day) - Turn into an assassin at the start of the night. You will turn back the next day. 1 use

Sharp Eyesight (Day) - See who used Day abillity today, you will be notified about his class as well. - 2 uses

At Level 3:
If you picked Dirty Work:

Sense Of Trepidation (Day) - Turn into an Master Of Assassins at start of the next night. - 1 use

Special Class Card:

Summary

The Master Of Assassins :shield:

Unseen Killer
Lurking In Shadows (Passive) - You will appear as Blue Dragon to investigators.
Perception (Passive) - You won’t attack targets that are death immune, protected by Knight.
Nightshade (Day) - Poison someone with Nightshade , they will die in 2 nights unless healed by an Alchemist or Physician. Target player will know this. - 4 uses (Not Usable if Assassin is still alive)
Assassinate (Night) - Attack your target. - Infinite uses
2 for 1 (Night) - Attack 2 players. - 1 use (Not Usable if Assassin is still alive)
Defeat all threats to the Unseen.

If you picked Sharp Eyesight:

Unforgetable Legacy (Day) - Choose a player. If you die, a targered player will be convert and take your place as Mastermind. It will fail if target is unconvertable. 1 use

Abillity changes:
Convert —> Adaptation
Dirty Work —> Sense Of Trepidation
Sharp Eyesight —> Unforgetable Legacy

I hope you will give it a chance. :slight_smile: