This way is more efficient and doesn’t let the Unseen plan around it.
It doesn’t matter. Claims are enough to qualify.
This way is more efficient and doesn’t let the Unseen plan around it.
It doesn’t matter. Claims are enough to qualify.
How exactly do you plan around Private Matters? You don’t even know the whisper occurred
Another thing about the ability of coordination is that it isn’t very useful. The Physician or Knight is going to guard high priority targets, and you aren’t going to know many important people, besides the already well known ones. And if you know someone is evil, you don’t need to privately tell a Knight/Hunter to kill them, you can just use Telepathy. Prince also outclasses Psychic on this, since they can just execute them without relying on anybody else.
Private matters requires you reveal yourself to the people you are talking to.
First of all you are most definitely going to know important people and if they haven’t outed then the phys and knight wont know to be on them ect.
I thought you trusted they were good : - P
What important people haven’t been outed? King is auto revealed, and other than that, there aren’t many power classes.
Also, do you have any opinions on any of the other ideas? The thread isn’t just for the Psychic y’know.
Yes but conversion.
Yourself, Prince, possablely an invest or 2.
But it’s only one use?
So if the sage fails to redirect an OCC immune then he is autoconfirmed scum.
Prince is occupy immune, so it cannot be stopped.
Personally I would want tornado to be the primary Ability like you are suggesting. However we already tried that and people didn’t like it. I’d make both Ability’s infinite so that it doesn’t require people that don’t think it is a good idea to use tornado most of the time or just sit there doing nothing.
I really do think that priest needs her one time night immunity. Unlike every other class in the game there is nothing she can do before someone dies. This means that if she dies first she is completely useless. That passive makes that very unlikely.
Notice that every attempt at a medium has some kind of way to deal with this fact. ToS for example has seonce and CC has self resurection for the retri equivalent. 1 time night immunity would furfill that purpose while also encouraging a more active playstyle for that class (always a good thing).
Priests night Ability’s are good however. I assume you want to bring back Exhumain on the phys?
or maybe has a passive that allows her to use an ability after death owo
Actually. Maybe instead of having it have to be someone who died last night it is just once per person.
It would be annoying if you were unable to predict deaths.
Didn’t think of that. I’ll add it.
This doesn’t occupy them. It just prevents them.
Double Infinite Magic Barrier is OP. Maybe it would be better if I made Magic Barrier as it is now and made it infinite use.
The point is definetely valid. I’ll have to think about it, since I think Night Immune BD should be avoided.
Of course.
Would be more powerful. I do feel that Call of the Dead is supposed to be the main ability, and this is just to give it something to do. I do feel I shouldn’t outright copy Necromancer, but maybe I should.
No. I mean if it is one use then you couldn’t use it a second time.
Oh wait I didn’t notice it was double. But ya single barrier infinite is what I was asking for.
While call the dead is cool and all, it isn’t an ability so it can’t be the main one.
And necromancer is the most interesting role the coven had to offer. I am totally up for copying him.
I added the changes.
What do you think should be done for the Immunity thing I mentioned? It doesn’t need to be a 1 time passive like it has been but she should have something.
How’s this?
Death’s Armor: You may not be killed in the first two nights.
That works.
Other solutions include (I would called devoted btw if you use a passive):
Day Ability: Bind soul - You will be night Immune tonight (1 use) (it’s not a passive so it’s harder to use. If you don’t want to die N1 then use it D1)
Passive 2: Devout - You will be night Immune until someone else dies (if they die at night you will lose the Immunity the next night)
I’m gonna use the second passive.