[Class Suggestion] Bishop (Blue Dragon) converts to Harbinger (Unseen)

This started as a Priest replacement, but I think it’s too different, now.


Bishop (Blue Dragon) - A trusted member of the kingdom’s church.

Passive:
Tested Faith - After the first five days, you can no longer be converted.

Day Ability:
Consecrated Wine - If your target would have selected a member of the Blue Dragon that night, they will instead be occupied. (4 uses.)

Night Ability 1:
Confessional - Find out if a target player has attacked another player during the current round. You will be notified “PlayerName has committed the sin of murder!” or “PlayerName has confessed nothing.” This ability actually tells you what another player has tried to do so far in the current round! If they’re a killing class that simply hasn’t tried to kill yet, you won’t know. Possessor really messes with this one, since the possessed person would be shown as a killer. (Unlimited use.)

Night Ability 2:
Healing Prayer - Protect your target from death that night, but only if they are Blue Dragon. (Also heals bleeding/poison.) (2 uses.)


Converts to…


Harbinger (Unseen) - A fallen holy man with God complex.

Passive:
Martyrdom - If you are executed by trial, the Assassin gains occupation immunity the following night.

Day Ability:
Spoiled Wine - If your target would have selected a member of the Unseen that night, they will instead be occupied. (4 uses.)

Night Ability 1:
Condemnation - Condemn a player, reducing the number of votes needed to put them on trial the next day. (Number could change depending on how many players are left. For example, reduces by 3 if 16 players live, reduces by 2 if 10 players live, reduces by 1 if 5 players live.) (2 uses.)

Night Ability 2:
Inverted Prayer - Protect your target from death that night, but only if they are not Blue Dragon. (Can heal Neutrals in addition to your own team mates - Does not heal bleeding/poison.) (2 uses.)

I really like this one. The only thing I’m not keen on is “Martyrdom” - BD shouldn’t be punished for correctly hanging scum.

How about “If you are Executed for Trial, 1 random person who did not accuse you will become Occupation Immune. People who pardoned have priority over abstainers.”

This could benefit Scum or BD, much like Hunter’s passive. It can kill a BD but also a Scum.

I feel like Condemnation can be extremely easy to figure out by simply seeing how many votes are next to a person’s name.

Now all BD has to do is check to see if the accused has been condemned, and then they are automatically pardoned.

In my opinion, this ability needs some way of being discreet.