Blacksmith
Blue Dragon Offensive
Passive: Skeleton Key - Cannot be prevented from targeting players
Day Ability: Break in - Target player will be occupied bypassing immunity’s if they attempt to use a limited use ability tonight (2 use)
Night Ability 1: Reinforce - Prevent visits to target player. You will know if anyone tries. Cannot target the same player twice in a row (Unlimited)
Night Ability 2: Deconstruct - Remove all of target players immunities, they will be unhealable tonight. Anyone attempting to visit them will be guaranteed to succeed ignoring prevention, occupy and redirection. (3 uses)
Lockpick
Unseen Offensive
Passive: Skeleton Key - Cannot be prevented from targeting players
Day Ability: Pickpocket - Target player will be occupied bypassing immunity’s if they attempt to use a limited use ability tonight. You will know if this triggers at the end of the night (2 use)
Night Ability 1: Reinforce - Prevent visits to target player. You will know how many people try. Cannot target Unseen members. (Unlimited)
Night Ability 2: Pick lock - Remove the target’s immunity’s. Visits to target player cannot be prevented. Unseen trying to visit target player won’t count as visiting and cannot be prevented, occupied or redirected (3 uses)