Blacksmith, Neutral, Support
Passive 1: Rough Skin - Immune to death once and poison/bleeding
Night Ability 1: Armour Up - Give a player armour giving them death immunity at night (will not heal poison/bleed). It will stay on him until you change it to be on another player (similar to Scout). Unlimited uses
Night Ability 2: Hardened Armour - Make someone immune to every single type of killing ability. (NOTE: PRINCE EXE IS NOT AFFECTED) 2 use
Goal - Survive to save 2 people using Armour Up/Hardened Armour
Feedback/suggestions are appreciated
I know this is a bit like alch but… I mean it’s still cool right??