"Dragon" is a new Neutral Killing class.
There are also different types of Dragon. Dragon is unique, and would take the usual Neutral Killing spot. (So no rounds with Dragon AND another NK.)
Please note: This class is a bit OP on purpose. It’s a Dragon. I can always scale (lol) it back, though…
Basic Dragon abilities shared by all types of Dragon:
Passive 1: [BLUE VEIN ICON]
Cold Blooded - Players who visit you are marked as having touched your treasure hoard. You cannot be stopped from killing anyone who has visited you on any previous night. (Cannot be occupied, removes target’s death immunity.) Notice to Dragon: “Someone has been near your hoard! If you find out who they are, you cannot be stopped from killing them.”
Passive 2: [GIANT DRAGON FANGS ICON]
Omnivorous - Every two players you kill will give you one additional use of your “Radiant Scales” day ability.
Day Ability: [SHIMMERING SCALE ICON]
Radiant Scales - You will be immune from death the following night. (2 uses, recharged with “Omnivorous” passive.)
Night Ability 1: [DESTROYED CHEST PLATE ICON]
Midnight Snack - Choose a player to kill. (Unlimited use.)
The “Midnight Snack” ability will cause effects to anyone who visits your victim, depending on what type of Dragon you are:
- Flame Dragon: Visitors to your target are Wisped to you. (You see the visitors to target.)
- Ice Dragon: Visitors to your target are occupied. (Prevents saving/watching target, etc.)
- Iron Dragon: Visitors to your target begin bleeding.
- Rock Dragon: Visitors to your target are “dazed”. (Can speak only once & can’t use day abilities, but only for 2 days. Status can be healed. Added this status as part of my “Barbarian” class suggestion, think it could be cool.)
- Shadow Dragon: Visitors to your target are “terrified”. (Any limited action they try to use the next day/night requires double cost. IE: Takes up 2 uses, and if they only have 1 use left it cannot be used because 2 is required.)
- Some of these could be reworked, and more types of Dragon could be added, as well.
Night Ability 2: [CRACKING DRAGON EGG ICON]
Hatchling - Send a Drake to inhabit the home of a target player, causing them to have the same investigative results as you for the night. (3 uses.)