Class Suggestion - Fallen Angel

2 Likes

Lower fallen feathers IMO that’s a little too much KP on a NK

Also unhealable is reaper thing

Prob make the double attack 1 use IMO as it’s insanely strong

This attack would automatically stop if they was heal or being immune.

yeah it’s still too much KP.

Assassin double kills

Double kills N1

4 people dead.

Assassin kills N2

Double kill 7 people dead by D3

One use wouldn’t be so bad IMO

I find the poison thing that you must find a immune nice tbh.

What happens if you attack the king?

You can drain his life

2 Use seem just fine. Sorc is more deadly than this

rip king 2018.

Not really, the difference is sorc is an arso. This is a much better sorc.

Only thing I’m worried with about the two uses is 7 people dead D3

The problem is you must wastr attack on someone to Drain them, although the drain is healable.

Nah drain is perfectly fine. It’s just 2 deaths N1 and if assassin for some reason double kill it’s 4. Plus 2 again. Then assassin kills

“The fool human didnt want my bless, fine though, i will make them bless slowly. The phys is a demon who get human out of the god bless”

1 Like

-upside:
Many kill
Have many info
Easily prove as drunk
Easy to become PK
-downside:
Can be found when attacker kept on getting prevented on you
The prevention immune may backfire you

Not being redirect immune is a down side as well but kinda needed here ngl (for it not to be)

Become PK maybe the meta for this class
Since she can prove herself with Dark Light

Possible rewrite.

[quote]
Fallen Angel

Neutral Killer

Angel Bless(Passive) - 3 The first 3 times you are attacked, your attacker will be prevented instead of learning you are death immune. You will know whenever you used this passive.

Angel Light(Passive) - Immune to bleed, Nightshade and death at night. Prevention immune, but not occupy or redirect immune.

Drain Essence (Day) - Drain a player’s lifeforce, they will not know and die in 2 nights. You must have discovered they are death immune. Unlimited Use. If you drain a player who was simply temporarily Night Immune, the player will be notified, and you will not.

Dark Light(Day) - Target a player, they will be redirected to another player of your choice. You will know if they was unable to redirect. 3 uses. Cannot target King. Can Use D1

Invocation of Death (Night) - Attack a player. Unlimited Use.

Darkened Feather (Night) - Attack 2 players, if either would survive both survive instead. Will instead learn their faction and if they death immune or not. 2 Use. (Affected by Frames and other faction hiding abilities).

Your objects is to eliminate player in the main factions and any Neutral that seek to cause you harm.