Ferryman (Neutral Killing) - The famed boatman who ushers the dead to the afterlife.
Passive 1:
Spectral Heart - You are immune to murder at night, except for the attack of a Death Knight.
Passive 2:
Hanging Lantern - You can anonymously communicate with the players you’ve killed at night. They can hear other ghosts, but you will only hear your victims.
Day Ability:
Vengeful Spirit - Select a dead player to let them choose to kill someone that night, bypassing the target’s murder immunity. If they happen to select to kill you, it won’t work and your “Beyond the Grave” ability gains the murder immunity bypass that night. (2 uses.)
Night Ability 1:
Beyond the Grave - Select a player to kill, adding them to the list of ghosts you can hear at night. (Unlimited use.)
Night Ability 2:
River Styx - Bathe in spiritual energy, preventing yourself from being visited and healing any negative effects such as bleeding or poison. (3 uses.)