[Class Suggestion] Knight 2.0

I’ve updated this in an easier to read format (using the provided template) and fleshed it out more.

Knight (Unique)
Blue Dragon, Killer

Goal: Eliminate all Unseen, Cult, and any Neutral Killers.

Passive Ability 1: Royal Defender
If two members of the Blue Dragon who have Royal Blood are killed, you will commit suicide. (If the second death occurs during the day, you will not be able to use your abilities that night and will commit suicide at that night’s conclusion).

Passive Ability 2: Oath of Loyalty
Immune to conversion as long as all living court members with the Royal Blood passive remain aligned with the Blue Dragon. Once a Royal Blooded member has been converted, immunity is lost.

Night ability 1: Patrol (3 uses)
Visit someone, guarding them if they appear to be a member of the Blue Dragon, and attacking them if they appear to be Cult, Unseen, or Neutral. Cannot target the King.

Night ability 2: Command The Troops (2 uses)
If the King uses his Guards! ability, his target will be revealed to you and you will be immune to death.

I think this would make the Knight a lot more fun to play. Obviously the Patrol ability is very powerful, so the Knight becomes a unique class in this case, and it has limited uses. It also fits the persona of a Knight to have his objective somewhat tied to the Royal Blood passive, and gives him a fairly easily exploitable weakness.

No omnicent killers. It’s bad enough that CS only kills self and not the target right now.

I’d just make guard protect against conversation as well. That or make it healable. (but not both)

Knight in ToL has fixed most of the problems of similar classes in other games such as vig. The Knight having a sacrifice Ability means you have something to do when you aren’t attacking. The fact that CS has unlimited uses means that you can take out lots of evil if your good enough even when the prince might run out of exe’s. The abundance of Investigators and social classes means it is more likely for 2 or more evils to be found at once. Social classes and conversation classes also mean that scum reading can find evils more effectively than in other games. If the prince jailed the evil you attacked then on well no harm no foul

Knight is way better than Vigilante for example and vig can be powerful

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Knight does not need a rework in any way, shape and form. It is good at the present. Not well confirmable, high risk, can sacrifice kill protect, ignoring immunity, and can, with proper reads, kill multiple non-BD(including the Fool), or exonerate someone who is thought to be bad due to dying.

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This.

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What happens when it’s d4 or later and you claim Knight? You know what happens most of the time? You get executed, because Knight is a “sus” claim, and there’s no way for you to confirm through logs or through a day ability that you are in fact a Knight. The only night ability that can truly confirm your identity is Sacrifice, but if you used it successfully, you’re dead, so you’re not getting put up. You can claim that you CS’d someone, but there is no way to confirm that unless maybe if a Psychic linked you and you said you would do it that night. How can nobody see that this might be considered by some as not fun to play?

You do know that there needs to be some classes that can’t confirm themselves through logs or day abilities, otherwise there is no game at all, do you?
Also, you can use your Deathnote to say “I’m #number the Knight” when you Coldsteel someone.

You do know that there needs to be some classes that can’t confirm themselves through logs or day abilities, otherwise there is no game at all, do you?
Also, you can use your Deathnote to say “I’m #number the Knight” when you Coldsteel someone.

So are you a subscriber to the “Neuts Out” mentality? If you were a King would you execute someone day 2 based on your n1 check on them (neutral) even if they were a Merc that their target could confirm? Simply because they are neut, and “we have to find the nk?” Because that’s the mentality that a lot of players have now, and it applies to Knights as well as neuts. Regardless of ways or lack of ways to prove oneself, this kind of shit ruins the fun for everyone involved, except the people who think continuing a meme is funny at the expense of proper gameplay.

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That’s like saying ‘Vigilante’ is a suspicious claim in TOS. True, it is weak without proof, but it is as simple as CS other Knight claims you see.

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Knight should get the Retribution passive instead of hunter. He needs it more and it could promote a more aggressive stance for those playing knight. Mainly because hunters can convince people to pardon more easily anyways. This way if someone fake accuses a knight then they have a defense, namely killing them on his own.

Btw whenever I see a CC between hunters or knights there is something they always seem to forget they can do. FIGHT TO THE DEATH!!!

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I honestly have a way better knight suggestion. But im waiting on something to occur before stating it

Apparently the popular opinion is that the Knight is the epitome of a perfect class - requires no balancing or changes whatsoever.

I dont like your change though. To be honest, it hurts knight

Just saying, they won’t like your change either, because it’s a change to their perfect class. Also it helps if you elaborate as to why my change would hurt Knight. Only responses I’ve gotten for this idea are either “Knight is fine, doesn’t need any changes at all,” “You’re just bad at Knight and bad at this game,” or just a longwinded opinion about the Knight that doesn’t address my idea at all.

My problem with your suggestion is that it makes the Knight an omniscient killer. That he can’t mess up.

3 Likes

I’m vague

What are you waiting for?

While I’m on the fence about this design, the knight sure feels super useless. In games like ToS without conversion and role lists, you can figure out evils yes.

But in ToL, especially in cult games, even late game picking an evil tends to be kind of random. So it’s only good to CS when BD loses unless you get lucky.

Like, physician is basically a better knight, cause he protects without dying and summons an immortal knight.

I disagree with your premises. The lack of a role list hurts sure but the conversion system means you are MORE likely to know an evil by yourself. If someone is converted then they might start acting differently, if you are good you can catch this and CS them. Plus the existence of classes like psy mean that you have a shot at getting proper exclusive and reliable info that the rest of the court lacks thus letting you get kills in yourself.

Well, it’s were if you kill a bd player, instead of killing them. You can no longer guard or coldsteal. Instead you communicate with them at night