(Class Suggestion) Master Vampire (Neutral Killer)

Master Vampire, Neutral Killer :shield: :crossed_swords:

Passive 1: Blood Suck - Immune to death. You are also occupation/target change immune but will not be seen.

Passive 2: Blood Thirsty - Will die quicker to poison/bleeding.

Day Ability 1: Bite - Bite someone in the day. It will cause them to bleed/poison (bleeding in cult games, poison in unseen games) and it will heal you out of bleeding/poison it. 2 use.

Day Ability 2: My Little Minion - Transform someone (BD(not prince)/King) into a vampire. They will stay exactly the same except they will gain you’re goal and get notified of who you are. They will not appear as vampire when they die, they will appear as their previous class. unlimited use, 1 day cool down. (Note: can’t have 2 vampires at a time, also your vampire will become immune to conversion) (Note: if you die they die too)

Night Ability 1: Blood Drink - Drink all of a person’s blood. They’ll die. Unlimited uses

Night Ability 2: Bat Combination - Kill you’re target going through everything. Can only be used if you have a vampire and that vampire will die. 0 use

Goal: Same as Reaper/Possessor’s goal

I tried making a fun and unique neutral killer. Feedback/suggestions are appreciated, also please tell me if this is too OP

2 Likes

Interesting idea, a NK that is able to convert. I just see a few problems with this.

1)What happens if the Master dies and you have another Vampire? He can’t kill, as he retains his class. How can he be expected to complete the win condition? He is doomed to lose.
2) The fate of the faction is in completely in the hands of the Master. The converted vampires have 0 control over their kills and such, and I see this as a problem. If you’re converted to a faction, you should have some choice in the actions of said faction. You can also be suicided by the Master and have 0 control over your own life.
3) I don’t think this class should be occupy immune. It’s got 0 claimspace, can’t jump like possessor, and can’t side with unseen/cult like sorcerer. Maybe the Occupy Immune should be hidden like MM?

I like this class overall though, the idea of an NK converting people is odd but interesting. It just needs clarification

3 Likes

@TrueConfusion

Hmm… I don’t know… maybe if the master dies he dies too?

The same can be said with the cult. Do they have a choice to be sacrificed or not? No.

Okay it will be sort of like MM’s in the dark passive if not too OP

Anymore feedback from any other person?

If you convert a scum, they’ll immediately know who all the evils are. Maybe make them die instead like the Vampire from ToS? Also it might make it hard for evils to convert. I don’t know if his kill should go through healing, might be interesting but it might also be too OP. Also doesn’t bite basically inform everyone of a Vampire game? Make it so he has poisonous fangs, and it shows as poison in Unseen games, but bleed in cult.

@MaximusPrime

? They can’t convert evils if that’s what you’re trying to say…

???

Okay I’ll change it

Okay

oh i thought the vampire master could convert the unseen/cult. in tos if you try to convert mafia/coven, they get attacked instead.

1 Like

Oh now I understand

@MaximusPrime

Is it better now?

What if Master Vampire will be wolfed by Hunter? He will die instanly since i bet when you said “quicker” means speed up poison/bleeding to 1 Day.

I would say it’ very interesting name :smiley: , but back to topic can i ask why this have only 2 uses instead of infinite with 1-day cooldown? And also can you convert scum or you’re just killing them instead?

It’s more about the grammar: “you’re” instead of “your” . Anything else is just fine.

Unique concept for NK with potential alternative team, some spicy mechanics, seems good sir!

p decent :+1:

1 Like

Ty

He can just use bite.

Well I don’t want him to be able to infinitely be able to use bat combination. But I guess I could change it. Nope you can’t convert scum unless if king is scum, you can convert all BD classes and king

Bite literally has no use if the assassin/CL poisons/bleed you at the 7 second mark, since it’s a day ability. I would siggest making Bat Combination a day ability that doesn’t take effect if you get jailed(since it bypasses everything else) while making Bite a night ability that has an extra benefit, or combine it with Blood Drink and make it heal you and not kill them if you’re poisoned/bled? Sure, that does kinda give away the NK, but it’s pretty obvious after a few days anyway most of the time.

??? I mean it’s a very low chance that they poison you multiple times if that’s what you’re trying to say, there are also about 4 healers in game 2 phys 2 alch

Okay, if I understand correctly Hunter’s wolf isn’t effected by Vampire Master’s passive(He wouldn’t die immediately after he got wolfed at night)?

??? I don’t understand what you are saying tbh

Sorry, I didn’t write it correctly now i fixed it.

Nope he wouldn’t

It’s okay