The Phantom
Neutral Wildcard
(Unique)
(Immune to Conversion)
Passive: Cursed: You are separated from your body, meaning you will be dead but your body will still be alive unable to talk. You will be immune to any attacks until 1 person dies
Passive: Silent Announcement: Once you rejoin your body your presence will be announced.
Day ability: Silent Whisper: You can whisper to the living (2 uses)
Night ability: Connect: If a player dies you can target them and become part of their faction,once you target them they cannot be revived and you will become alive. (Infinite Uses)
(Unseen - Spectre, Blue Dragon: Ghost, Neutral: Lost spirit Cult: The Haunt)
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(Unseen Phantom) Spectre
Unseen Offensive
Passive: Unofficial member: You will not join the unseen at night neither will they be able to see that you are a member of the unseen (Does not count toward unseen night count)
Day Ability: Pot of Roses: Leave a pot of roses at the unseen’s table, making them know that you are on their side. (1 Use)
Day Ability: Swap Mouth: Swap mouths with a player making them talk from yours and you talking from theirs. (2 uses)
Night Ability: Sights of the Unseen: Check how many members of the unseen there are (Unlimited Uses)
Night Ability: Talk to the assassin: Talk to the Assassin directly, they will not see your name neither will you see theirs. (ex: Spectre: Hello Assassin Assassin: Hello Spectre )
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(Blue Dragon Phantom) Ghost
Investigative
(Immune to convert)
Passive: Weak Connection: Due To a Weak connection with your body you will only be able to talk at night and you will talk to everyone. You will appear under the title “Ghost”
Passive: Non-existent: You are immune to occupation
Day ability: Living Vessel: Take control of a player’s speech, they will still be able to talk but you can talk in their body. (3 Uses)
Night ability: Haunt: Haunt A player’s room, seeing if they are scared or not (Killers, Special, and Wildcards are not scared) (Unlimited)
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(Neutral Phantom) Lost Spirit
Neutral Support
(Immune to Convert)
Passive: Spirit of The Dead: You are immune at night,
Passive: Limbo: You are stuck in limbo meaning you are unable to talk.
Day Ability: Cast of The Shadows: Follow in a Player’s Foot Steps, Making Sure their action succeeds (Infinite Uses)
Night Ability: Soul Fragment: Cast away part of your soul in order to make sure someone lives. (You Have 4 soul fragments, once you use them all you die.)
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(Cult Phantom) The Haunt
Cult Social
Passive: Messenger Of The Corax: Receive Results of all of the cults actions
Passive: Spirit of The Corax: You contain a Fragment of the Corax’s Spirit making you able to meet with the cult at night. But due to the fact that you are a spirit you cannot be sacrificed (Does not count toward max cult count).
Day Ability: Illusion of the Dark one: Blacken the Night Sky, skipping the day phase. (1 use)
Night Ability: Dark Invitation: If the Cult leader is Occupied, The Next night you are able send a letter to a player, cursing them. (What a Curse does is the following; 1. Makes them appear to the paladin as a member of the Cult 2. Make them send all of their whisperers to a member of the cult; This is anonymous aka on their side and on everyone else besides cults it will appear as though they whispered to the correct person, all though in reality they whispered to a member of the cult) (Infinite Uses)
Extra Information: If you die you will have one use of silent whispers