[Class Suggestion] Priest and Heretic (Social)

But seeing their night chat is investigative, not social.

Using that logic, snoop is also an investigative ability. And RNG is still bad, find something else to replace it.

No shit?

As for your RNG edit, sure, suggest something. The issue is, it’s only anonymous if it’s random. If it’s not anonymous, it’s Psychic.

Or, hell, just add every other aspect and buff it later. I don’t really care.

Don’t let this hear night chat. That makes it too easy to find cult/unseen.

I think the ability list is well suited to replace Psychic. I feel Psychic Mind Link is too similar to Imprison, but confessions is a great substitute. The confessions distinguish it, and I don’t think the class would be good without it, even if it is weaker than Psychic.

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I am also down to replace Confessions if somebody comes up with something of a relatively similar power that I like

What if confessions is random, but let’s you know the class of the person that’s talking to you?

Possibly a bad idea that I haven’t thought through. I’m not worried about it outing the NK because they’re usually discovered pretty quickly.

You’d have to change abilities that interact with it though.

Where I find that risky is outing the existance of a servant, marshall etc… Maybe faction could be an option though. IE BD/unseen/neutral. That way you could allow the guy to at least know he isn’t being driven on a direct bogus accusation.

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That’s fair.

Snoop and the listening to night chats are actually both social abilities. They depend on the player, not the class or their actions

Here's a few possible passives to replace it:
Recognition(name isn't final)
  • Chats will never be anonymous to you

  • This means that you will know who the prince and psychic are when they anonymously speak

Call the dead

Can talk to the dead at night

Gravedigger

Can hear the dead at night

It’s too weak if it is anonymous though, unless the entire class is based around it(which it isn’t, but I would be fine with the RNG if it was). Plus it also doesn’t fit the theme of your priest, which is hearing whispers. Maybe give the confessions ability to another class and make it based off of that?

Exactly. Even without the RNG, it’s still similar to psychic.

Not really. If you use it on a suspected cult/unseen, then other players probably suspect them to, which means that they’ll get killed soon. And if they use the ability randomly, it will be wasteful since it only has 2 uses and not a lot of players have night chats.

Call the Dead is the same Psychic ability. Gravedigger is a weaker version of that. Recognition gives you instant knowledge of Prince and Psychic, so if you are Heretic you know who to kill.

As for night chat, if you hear night chat, there is 3 possibilities: Psychic, Prince, or evil. No evil in their right mind claims Prince, and Psychic is uncommon claim. If they claim anything besides Prince/Psychic/Linked/Jailed, you know they are evil. If you are Heretic, it’s just find the Prince/Psychic, which isn’t as useful as Marshal’s probe.

Basically, none of this works.

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Other way around. Priest call the dead came first.

True.

That’s the whole point

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Well yeah, priest did come first.

Why have a weaker version of Psychic’s ability?

Also gives you knowledge of the cult/unseen as well. Even if you hear “Class?” it’s an indication it isn’t evil (although I suppose this could turn into meta game), but still. I also feel like nothing should intrude on Evil privacy, or the Prince’s for that matter.

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Recognition only gives you the names of people in chats you are already in. Meaning it can only find the Prince, Psychic and any similar classes in any SFoL games.

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This isn’t for SFoL, it’s for ToL.

Also, I dislike the idea of Recognition as a passive. It makes finding Prince way too easy.

The reason I say that is because it means it is expandable for future updates. Much like how right now the Sorcerers magic cloak only effects 2 Ability’s but has the potential to effect more in the future.

There is nothing wrong with 2 classes having the same ability.

Gravedigger is for if Call The Dead is too powerful.

That’s the point.

They could also be jailed or linked.

You’re forgetting that it only has 2 uses. If you use it randomly, then you have a high chance of it being useless. If you use on a suspicious person, then that’s their fault as other people probably realize that they could be evil.

Confessions is also weaker. It’s only advantage is allowing evils to give info without revealing themselves.

Then what else would work? Confessions would be fine if the entire class was based around it, which this isn’t.

I objected to confessions for that as well.

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Actually just linked. Jail prevents visits

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