[Class Suggestion] The Armorer/ The Manufacturer

The Armorer

Blue Dragon Support

Passive (Armored) - Immune to death once, but you will not be notified when you are attacked. (Note: The attacker will get the target immune message. This is to make it a easier class to fake claim).

Day Ability (Encourage) - Make a target of choice immune to occupation and redirection for the night. 3 uses.

Day Ability (Forge) - Create a set of armor for use during the night. Infinite Uses. 1 day cooldown.

Night Ability (Gear Up) - Place a set of armor on a player. The armor breaks if the player is attacked or if they survive 3 nights without being attacked. The armor does not stop order execution, day trials, empowered reaps, prince execution, and similar abilitys. (Note: Armor is not able to be placed on yourself. If an attacker attacks an armored player, they will get the target immune message. The victim and the armorer will not be notified) 1 starting use. Additional uses are gained from Forge.

The Manufacturer

Unseen Offensive

Passive (Armored) - Immune to death once, but you will not be notified when you are attacked. This passive is not retained if you become the assassin. If you lost your armor before you were converted, you will not get it back as a manufacturer.

Day Ability (Inspirit) - Make a target of choice appear to be immune to occupation and redirection for the night when occupation or redirection is attempted on them. They will not be occupation or redirection immune. 2 uses.

Day Ability (Contrive) - Create a suit of spike armor for use at night. Infinite Uses. 1 day cooldown

Night Ability (Fortify) - Make the assassin immune to death, occupation, and redirection tonight. They will not appear immune. They will be notified if occupation or redirection is attempted. 2 uses.

Night Ability (Brace) - Place a suit of spike armor on a player. The armor will break after 3 days or if the player is visited once. When the visitor visits the target for the first time, both the visitor and the target will be occupied. Bypasses occupation immunity. Note :If the armor is placed on an unseen member, they will not get occupied when visited. You are unable to place it on yourself. 1 starting use, uses are gained from Contrive.

This was my first post of this website and my first attempt at creating a class. If it sucks or if there is any errors in spelling or grammar, I’m sorry. Suggestions for changes are always welcome.

EDIT SUMMARY: I removed the manufacturers “secure” ability, (you can read what it was above in the replys), removed a use of inspirit, and added 2 new ablitys: contrive and brace. I also made manufacturer a offensive instead of a support, and im still thinking about a name change. If these were bad changes, let me know and I can reverse them. This change was to make manufacturer seem more like armorer, cause before that had few similar abilitys.

5 Likes

Isn’t needed just makes it harder to claim.

2 Likes

Can you make the unseen version more useful :thinking:

yeah, a message for being saved by armor does make it harder to claim, but I think the victim needs to be notified with something. Any suggestions for what to change it to?

Why do they need to be notified? Less info=Better

2 Likes

The Manufacturer seems more like an offensive type imo

Ok, you’re right. Ability description is changed. If you have any ideas for making the unseen version more useful, that would help.

1 Like

It some ways it is, but both of the Manufacturers night ability’s are centered around preventing people from touching other unseen members.

Honestly making this unlimited uses and bypassing redirection immunity is a lot better.

I changed it to unlimited uses, but I don’t really think it needs to bypass redirection immunity because pretty much all the classes that are redirection immune are people who cant hurt the mm anyway (poss, sorc, butler, drunk)

1 Like

Edit: I made forge have a 1 day cooldown, otherwise armorer would be a much better phys, besides the fact they cant heal bleeds or poisoning

Yeah I can see that they are but this feels like an offensive and the day ability feels offensive but I do see that both these abilities can be offensive/support

I changed the bio to support/offensive. Since its far from a official class it doesn’t need a set in stone class type

I like the idea for both classes but it still needs tweaking.

And is it alright if we suggest more medieval style names for both classes?

This seems like a nice class in a castle

Armorer is medieval I think so the only that needs it is probably the manufacturer

3 Likes

yeah of course, armorer is medieval though, manufacturer of course isn’t. If anyone has any ideas for how to make an armorer name counterpart that is still medieval, go ahead and suggest it.

3 Likes

The Craftsman? The Artisan? The Wright?

2 Likes

The wright sound nice, best name that also sounds semi-evil. I don’t really want to change it just yet

I was thinking Armorer becomes the Converted version and the regular one becomes the Smith or the Craftsman

1 Like