The Channeler
Neutral Offensive
Mirror Shield (Passive) - All visits to you are redirected to the visitor. They will not be notified.
Deception (Passive) - Any player who fails to visit you due to Mirror Shield will believe they did, receiving matching night results. Additionally, you will appear to be a member of the Blue Dragon to investigative abilities.
Lead (Day) - The target player will be forced visit you tonight. They will not receive a notification until the end of the night, when they will be told that “Something caused you to target [x]”. - Infinite uses.
Refocus (Night) - All visits to you are instead redirected to a player of your choice. They will be notified. - Infinite uses.
Force Bolt (Night) - A target player will be hit with a force bolt, occupying them and any visitors. - 2 uses.
Redirect 3 players, and survive.
A confirmable and practically invincible survivor? No way this won’t work. This is just like beta Alch. Charm someone to prove yourself and then you can coast for the rest of the game.
Changed the confirmability of the class and made them more of a nuisance.
Still confirmable (though now only at night) and the goal addition is too easy to mean anything.
While you are still confirmable, you now have to use your abilities which disrupt people, and have to use them multiple times to win. People would be less inclined to help you, and less willing to help you confirm yourself.
Why not thought? You would almost always have redirected 3 people by day 3 and all of them can confirm you because your day ability is not silent. Kinda like how the Merc can confirm himself except this class is unconvertible and never has to side with evil. You can get an assassin or a CL killed almost at will too.