The Elemental
Neutral Killer
Passive: Intangible - Ignore the effects of anyone visiting you. They will think they succeeded.
Day Ability 1: Transfer - Any effects that would happen to you instead happen to your target tonight. (2 uses)
Day Ability 2: Mist walk - Target player is intangible next night. (2 uses)
Night Ability 1: Fire form - Kill target player. Does not count as a visit. (Unlimited)
Night Ability 2: Chain Lightning - Kill target player. If they die their Ability has chain lightnings effect. (1 use)
Note on transfer: If you would die to poison or bleed the night you use it the target dies instead.
Note on chain lightning: Its effect can stack. This means that if you use it on someone, the person he visits is attacked too. If THAT person dies then a 3rd person gets attacked and so on until someone survives, doesn’t visit or is visiting someone already on the chain.