[Class Suggestion] The Elemental - Neutral Killer

The Elemental :shield:

Neutral Killer

Passive: Intangible - Ignore the effects of anyone visiting you. They will think they succeeded.

Day Ability 1: Transfer - Any effects that would happen to you instead happen to your target tonight. (2 uses)

Day Ability 2: Mist walk - Target player is intangible next night. (2 uses)

Night Ability 1: Fire form - Kill target player. Does not count as a visit. (Unlimited)

Night Ability 2: Chain Lightning - Kill target player. If they die their Ability has chain lightnings effect. (1 use)

Note on transfer: If you would die to poison or bleed the night you use it the target dies instead.

Note on chain lightning: Its effect can stack. This means that if you use it on someone, the person he visits is attacked too. If THAT person dies then a 3rd person gets attacked and so on until someone survives, doesn’t visit or is visiting someone already on the chain.

2 Likes

So this could be a positive and negative.
Positives: Basically immune to occupation and redirect
Negatives: If a healer tries to heal you or a knight guard then it will not affect you and since they will get a healer message the healers could find his killer. So the healers act as an investigator

And basically not death immune so would die very easily.

Assuming you would want to use this when someone is poisoned or bleeding or when you want to directly kill someone. Basically wall of fire.

Why wouldn’t you make does not count as visiting a passive? It only does not work for the chain attacks.

How does Intangible work with investigations?

Investigations do not apply an effect. So they work as normal.

Attacks count as an effect. However you are right about the healing thing. So if someone who doesn’t visit tries to kill you then you will die. (In ToL that’s Hunter, Prince and King. There are more in FoL where NK’s can spawn together allowing for psycho king and such.)

Other things of note include:

No notification on occupy, kill or redirect attempts.
Anything indirect works as normal (Knight guard, CW redirect ect)
Things that bypass immunity don’t bypass the passive unless they also don’t count as a visit (Frenzy kill, HH)

Bingo. Doesn’t stop king guards tho.

Because this is the only ability that doesn’t count as a visit. It would be more confusing to have a passive saying that this ability doesn’t count as a visit but that chain lightning does.

I like the class, but have a few questions:

Can you list all effects that are included in this?

How does this interact with classes which visit multiple players? Does everyone they visit get attacked as well?

Occupy
Redirect
Bleed
Kill
Mindwarp
Guard
Heal
Prevent (so a Sage)
Frame
Defile

Thats all I can think of off the top of my head.

Ima say it kills both.

1 Like