The Interrogator
Blue Dragon Social
Day Ability (Truth Serum) - Force a player to publicly confess who they visited last night. Their first message in the next 10 seconds will be prefixed with this confession. If they do not speak within 10 seconds, nothing will happen. (1 use, shared with the nighttime Truth Serum. Refunded if the target is executed and flips as not BD or Fool)
Night Ability (Truth Serum) - Force a player to publicly confess who they visited last night. Their first message the next day will be prefixed with this confession. Unseen and Neutrals will be notified if this ability was used on them. (1 use, shared with the daytime Truth Serum. Refunded if the target is executed and flips as not BD or Fool)
Night Ability (Bluff) - Send a player a fake notification that they are the victim of Truth Serum. Only affects Unseen or Neutral players. (Infinite uses)
Goal: Defeat the Unseen/Cult and any neutrals who seek to do you harm.
The Blackmailer
Unseen Social
Day Ability (Extort) - If a player’s investigative check returns Unseen, prevent them from speaking or voting all day and notify them of this. (Infinite uses - credit to Firekitten)
Day Ability (Truth Serum) - Force a player to publicly confess who they visited last night. Their first message in the next 10 seconds will be prefixed with this confession. If they do not speak within 10 seconds, nothing will happen.
Night Ability (Blackmail) - Notify a player that they have been blackmailed. If they speak or vote today, they will be framed tonight. The Blackmailer will decide which faction and class type to frame them as. (Infinite uses - credit to Firekitten)
Goal: Defeat the Blue Dragon and any neutrals who seek to do you harm.