[Class Suggestion]The Lone Wolf , a leader of the third antagonist faction

The Lone Wolf

Anarchy Special

Passive (Trained) - Immune to Death at night.
Passive (Brutal Force) - If someone attempts to Occupy/Redirect you , they will die.
Passive (Patient) - The Anarchy’s limit increases to 3 members. After 2 nights , the last Recruit’s target will commit suicide. Your Recruit’s cooldown will be gone.(Replacing Brutal Force when Influencer is used. This affect wears off after 2 nights. Member limit without this passive : 2 members)

Day Ability (Last Stand) - Your attacks will bypass Immunity/Healing tonight.(1 Use - You will only be able to use Headshot! tonight)
Day Ability (Influencer) - You will become Occupy/Redirection Immune tonight. Your Brutal Force passive will be replaced with a new passive.(2 Uses)

Night Ability (Headshot!) - Kill a player.(Infinite Uses)
Night Ability (Recruit) - Recruit a player to join The Anarchy. You will not know if the ability succeeded. Your identity to your target will not be revealed if it succeeded.(Infinite Uses | [1 Day Cooldown] |You will still be able to use this ability even if you succeeded but it will have no effect.)
Goal: Defeat The Blue Dragon and any Neutrals that seek you harm.

Any ideas for potential converts?
Sorry if this is unbalanced in any shape or form.

There is second starting evil for factions tho.Where is second member ?

This is only for the leader. I’m thinking about the second starting evil but I don’t have any ideas.

Problem is there’s only 2 passive per class.
So if you can combine 2, feel free

1 Like

something like this prehaps?
The Right Hand
Anarchy Special

Passive (Backup Squad) If The Lone Wolf dies before day 4 you will become The Lone Wolf instead (If hes just like MM but if hes just like cl then replace this with something else or remove it)
Passive (Learned From The Best) You are Occupy immune and are the only member of the Anarchy who knows who The Lone Wolf is (you can also change that into is death immune once)

Day Ability (Covert Ops) Your abilites and the abilities of The Lone Wolf will not count as visiting tonight (1 Use)

Night Ability (Scout Ahead) go scout The Lone Wolf target tonight preventing The Lone Wolf visit to that target if the target is Death immune, getting guarded by a bear or knight, jailed or being healed by a pshycian or alchemist. not usuable if The Lone Wolf used Last Stand during the day -2 uses
Night Ability (Intimidate) Occupy a player tonight preventing them for taking any action. -infinite uses
prehaps not tottaly fitting but its just a shot

Yes , but when the lone wolf is in play just 2 members are allowed to be alive.

hmm then i should prehaps pick a random between the converted butler drunk or knight and i dont know how it is with passing on the lone wolf status because unlike the unseen there dependent on the lonewolf to do the killing mostly so prehaps make a backup class to wich all other classes fall back to if the lone wolf is dead but i still find it a good idee
ps i love this full class and really like the idee keep it up i will look around and see if i can help just give me a pm :wink: