The Royal Advisor
Neutral Social
Passive (Royal Blood) - During the election for the next King , votes for you will count twice.
Passive (Well-Connected) - You will see the feedback from the king’s abilities every night.Day Ability (Check) - Check if a player has Royal Blood or has visited a Royal.(Infinite Uses)
Day Ability (Royal Guards) - Summon 2 guards. Decide if you or the King will become Immune to Death tonight.(2 Uses - Disabled if the Starting King is dead.)Night Ability (Bribe) - Bribe a player. If they try to visit The King tonight , they will be occupied and will be unable to vote tomorrow.(Infinite Uses)
Night Ability (For The King!) - If you die tonight , The Starting King will get an extra use of Guards!.(1 Use)
Goal : Make sure the starting king survives until the end of the game or you become the king.
^ You will become an Evil King if the starting king was an Evil King and a Good King if the starting king was a Good King.Converts into:
The Monarchist
Unseen Social
Passive (Royal Blood) - During the election for the next King , votes for you will count twice.
Passive (Well-Connected) - You will see the feedback from the king’s abilities every night.Day Ability (Fast-Response) - See if the player has visited The Unseen recently.(2 Uses)
Day Ability (Killer Guards) - Summon 1 guard. The King will die tonight.(1 Use ~ Bypasses Healing but does NOT bypass Night Immunity. - Disabled if The Starting King is dead)Night Ability (Bribe) - Bribe a player. If they try to visit The King tonight , they will be occupied and will be unable to vote tomorrow.(Infinite Uses)
Night Ability (The Throne Will Be Mine!) - If you die tonight , all players that have Royal Blood will lose it. The Unseen will gain Royal Blood and will see how many Royals are in the game.(1 Use)
Goal:The Unseen’s goal.
I like the aspects of this class, except that he is omniscient to whether the king is evil or not when he guards someone else.
That’s the point.
That’s kinda something the devs have been trying not to do for the past year, to make the kings alignment unknown via mechanics
This ability doesn’t help this class at achieving their goal. It does not give the king extra survivability.
I’d change this to an ability like Knight guard but limited uses and can only target King
Make this either you or the king. Making choices have inherent risk (especially for neuts) is extremely important.
This ability does too much for too little.
Day Ability (Fast-Response) - See if the player has visited The Unseen recently.(2 Uses)
Define “recently”, like is it if they visited last night or within 3 nights?
last night