[Class Suggestion] The Trapper

That seems very luck based, Cold Steeling a Reaper on N1. You have a 1/15 chance.

But Reaper is a very different Neutral Killer. Since Souls don’t act as Immunity, it acts like a heal.

The Reap also acts before Cold Steel though, so it may have been that he failed to Reap somebody.

Yea i got very hyped when i got him i was like “that’s me i got the reaper” in the chat lol.

Wrong; you know one player is the king and you know yourself is not reaper so 1/14, assuming there is only one reaper.

Alright smarty pants, well guess what,

Reaper is Unique.

I’m sorry, i was mistaken, as when I last checked the wiki, it said reaper could win with other reapers.

This lead me to believe there could be multiple.

Of course, it has been awhile since I checked reaper’s wiki.

There are other strong classes that can be destroyed N1; namely: prince, sheriff, paladin, the entire cult (if both Nk target them)

For the entire cult to die N1: both NK (or one NK and one alch) target the cult leader and the seeker, and the cult leader’s convert fails; or the cult leader is jailed and exed for claiming knight, and the seeker is attacked by NK. Or the seeker is discovered by the paladin and subsequently hanged.

To kill the trapper: get occupied and attacked (this includes prince exe, as prince occupies)

It makes sense for trapper to be easier to kill than the entire cult.

Just for reference.

We’re talking about Neutral Killers though…

I know, I am just pointing out that the “It can be destroyed n1 in some rare circumstances” argument does not really work, seeing as the main evil faction can also be destroyed N1 in some rare circumstances.

Still… my point stands.

Psychic’s Vision isn’t leaving their room. They would never change this just for the effect of an NK’s ability.

And I’ll quote Alfa: “Vision: Not leaving the room to go see what the fuck they are up to”

By the way, by your logic. If somebody has a trap outside their room, they would automatically die to it regardless of who they are or what they do…
Everyone has to leave their room to go to the Court table.
Just saying.

I wonder why the knight cannot attack the king, and the prince cannot jail him either…

OH YEAH!

balance.

Clearly, since the traps are enabled, they are only enabled at night, not early morning, when people leave their rooms.

More physical limitations that don’t make sense:
-killers do not steal their target’s journals
-the butler can’t be frozen by the wizard, even though the butler has no magic
-the observer does not observe what people do to each other; he seems to drop from the window as soon as they enter the room.

Yeah. Logic is clearly not this game’s strong suit.

Cause why would a knight betray their ruler? It would make them seem like a traitor
The prince is suppose to be the king’s son technically, why would he jail his father?

Targets hide their journals

Window peak Not Window watch

Butler technically doesn’t have a Room, he’s out serving wine and cleaning etc.

And yet he can accuse him off treason…

Then why is the prince blue dragon when the king is evil?

then how do the members of the court find it?[quote=“ThePlex, post:41, topic:2196”]
Window peak Not Window watch
[/quote]

They can’t see something as obvious as an attempted murder, but can make out an identity?

you pulled that out of your hat, didn’t you?

additions to the list:
-observer can window peak a player and figure out who visited them, because no one wears a mask (even though assassin’s art shows a mask, and reaper’s art shows no face because of long hood)
-Seeing as observer can make out faces, why can’t players who attacked yet survived make out their assailant?

By the way, I’m not criticizing the game’s unrealistic aspects; I am merely pointing out them so plex can see that his criticism of this class for being unrealistic is silly.

Rope I must say this. You are getting better with your class suggestions

Also, if you NEED an explanation, plex:

The traps require a lot of energy (they are fire traps, and this is the medieval times). This is shown in that the trapper has a one-day cool-down on activating traps. He is so eager to kill that he never considered activating them in the morning, because he shortsightedly thought that people would see his targets meet their demise, and discover his presence.

Lmao. Whatever dude. If that’s how you’re going to react to my comments.

Plex lay off. This is a good class.

I disagree due to reasons I’ve made mention of which he has no addressed at all.

@JammySplodge would have said the same thing as I said.

This makes it weak for a Neutral Killer. RB+Attack=Dead

Psychic never leaves their room using their abilities. This also would not be changed at all because it would affect the entire game.

Do you think it should be night immune every night? If so, I would trust your judgement and change it.

Fist of all, i said for the purpose of traps, not in any other circumstances. I can see the flaw in this now, but I think it is an exaggeration to say it will affect the entire game. Lastly, I said this because otherwise the trapper cannot kill the psychic.

I will make said adjustments now.

lol.

Observer doesn’t see Psychic links/visions. Why should “Trapper” be different?