[Introduction] This is just a class I thought of when I was about to go to sleep. All ideas are changable since lets be honest, this class will probably either help BD or out some potential neutrals/unseen.
[Faction] Blue Dragon
[Class Type] Investigative
[Passive 1] Dutiful: Immune to occupation at night.
[Day Ability 1] Usurp(1 Use): Put Four votes on the current King instantly. The court will see “The Treasurer has accused the King of invalid usage of funds.” Does not work when King is immune to voting.
[Day Ability 2] Invite(4 Uses): Send a Player an invite to the treasury. They can accept or deny the invite. If accepted, all visits to the player and the Treasurer will be prevented and they can communicate privately. The player invited will be occupied, bypassing any immunities to occuptation they may have. (The person who was invited can see who the Treasurer is). The Prince will automatically decline any invites to the treasury.
[Night Ability 1] Record-Keeping(Infinite Uses): Not usable when in treasury. The Treasurer will check a person and see if they have any accounts or records with the kingdom. If they are Neutral/Cult/Unseen at the start of game and have not been invited to the treasury, the notification will show up as “You looked for records concerning (#) but was unable to find any.” If they are a member of the Blue Dragon, Cult/Unseen convert or the Mastermind(Even after n3) then the notification will show up as “You found records concerning (#).” If the member has the passive “Royal Blood” no matter the class the notification would be “You found a significant amount of records concerning (#). They must be a royal!”
[Night Ability 2] Self Reflection (2 Usages)
The Treasurer lock themselves into the treasury alone to recollect their thoughts. While inside, all visits to them will be prevented. If the Treasurer uses this ability twice, they will start to recieve incorrect data when using Night Ability 1 and will also lose their “Dutiful” passive.
[Win Condition] Same as BD