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Picture :
It can be a brother and a sister that look alike.
It can be simply two identical person like brothers/sisters.
It can also work with the idea of bride/groom. -
Concept :
It’s a class that uniqueness comes from the way on how the 2 random player (that will get the class) will manage the party until the end.
They begin together as a Blue Dragon member (instead of having in some specific cases a doble class of physician or observer). That class can be converted into the evil one but the conversion is pretty different & works separately for both players because it affects both (in the sense that if one is becoming Unseen/Cult, the other will be automatically Neutral and will know at this moment that his other half took the dark side).
The class will be mainly Social and a little bit support, on my point of view as it will be centered into twins actions, their actions, their arguments and their communication is what will make them survive or not. -
Goal:
When they’re with the Blue Dragon, of course winning with them.
If one is Unseen/Cult, he has to win with Unseen/Cult with keeping his half alive, while the other who becomes Neutral got his objective changed and has to survive with his other half alive. It may not make sense as twins to be confronting each other but they’re still a family and no matter mistakes they do, they’re still together (but less than before). -
Passive:
Shared Destiny : I was thinking if one dies for any reason, the other will commit suicide automatically the night after (like the butler who poisoned a good king). If the idea of “suicide” may be too much, we can aim the other idea of reconverting the lonely twin into an other existent class in BD/Neutral and make them total strangers with a small advantage of knowing each other roles. -
Skills 1/3 : That’s the beginning point for twins.
As Blue Dragon
Day Ability 1: Little Secrets - (2 Uses): They can communicate privately on whispers between them without letting others know (like the Mystic with whispers hidden).
Day Ability 2: Perfect Timing - (2 Uses): In whatever action one twin does/need the help of the other one in the day, he can ask him through this skill to automatically follow (it can be special because i’m thinking in the case that the other twin got reaped or is afk). It can be for example a voting action.
Night Ability 1: Mystical Link (Infinite Uses): Like the mystic, he can link directly to his twin every night.
Night Ability 2: Same Education (2 Uses): A mutual cover at night (like a guard) or when one is attacked the other one protect him and it takes one use? -
Skills 2/3 : If one of the twin got converted.
As Unseen/Cult : We keep the passive. But they change skills.
Day Ability 1: Bad Jokes - (2 Uses): He can distract his other twin for few seconds to mute him like the assassin (as he becomes evil and need to win as an evil, if the other twin decide to betray him or out some information, that skill can be useful for him).
Day Ability 2: This is my choice - (2 Uses): He can force him to vote someone like the noble.
Night Ability 1: Stalking you (Infinite Uses): He can see who his twin visited this night.
Night Ability 2: Faking it (2 Uses): He can give wrong informations to his twin during the night. -
Skills 3/3 : What happens to the other twin ?
As Neutral : We keep the passive. But they change skills.
Day Ability 1: Become Stronger - (3 Uses): Acts like the Stoneskin of Alchemist in the case of the other twin partners wishing to kill him.
Night Ability 1: Saving myself (2 Uses): He earns the ability of leaving his spot to go visit someone else and will occupy all people that will visit him (like the Butler with party tonight).
Night Ability 2: Catch me if you can (2 Uses): He can give wrong informations to his twin during the night.
PS : The inspiration of this class came by the strong relationship between Sorcerer/Inquisitor.
Any suggestions/queries are welcome.