Oh boy a Neutral Offensive class suggestion (not uncommon)
ToS’s Neutral Evil = ToL’s Neutral Offensive (How I view NOs)
Warrior (Neutral Offensive)
Passive: Veteran - You are occupy and redirect immune. If you die at night, you will appear to be a Drunk.
Passive 2: Traitor - You cannot become the King.
Day Ability: Enrage - Clash will bypass occupy immunity tonight and Sever will not count as a visit. (2 uses)
Night Ability 1: Clash - Select two people. They will be forced to target each other. You can select yourself. (Infinite Uses)
Night Ability 2: Sever - Kill somebody at night and take their place in the castle, making them appear as yourself and vice-versa. You cannot target the King. (1 use) [Possess but you can’t target King. They would appear to be a Drunk.]
Goal: Survive to see a minority faction win the game. (Unseen/Cult/Neutrals) [Cannot win with BD]
-Convert Immune
-Unique
A major function of this class is to make drunk claims more sus, as only a few classes can redirect. (CW, Drunk, Alchoholic, Invoker) CW is already a very scummy claim, and Invoker almost never claims Drunk. This makes people a bit more suspiscious of drunk claims.
Claiming drunk and having the king die is a problem though, as you can’t step up at all. This will most likely get you executed.
–Ideas, need feedback–
If you redirect a killer to yourself, then you will occupy them. (For Clash)
–Changelog–
Reduced Sever’s uses to 1.