Name - The Vampire
Class - offensive
Faction - Neutral
At the start of the game you are given two targets, similar to scorn. The targets CAN’T have royal blood. Meaning your targets can’t be Drunk,Noble,princess, prince, etc…
Passive 1:
Quick escape - you are immune to death once.
Passive 2:
Failure - (similar to merc) if both your targets die then you will parish.
Day Ability 1:
Injection - give someone royal blood. When you do this it will appear as you whispering to the player. (0 uses)
Day Ability 2:
Bat messenger - all whispers to and from your target or any converted player will be hidden from the public.(unlimited uses)
Night ability 1
Just a bit - suck someone’s blood. If they have royal blood then you will keep it and gain a use for your Day Ability 1. Suck a players blood 3 times and they will die, goes through all kinds of immunity. (Unlimited uses).
Night Ability 2
Hypnotizing glare - convert a play into one of your severest. They will remain their original class but three things will change. (Two uses) (normal conversion rules are applied) (if you cant convert then your ability will not take a use)
- they will appear Neutral to checks.
- their win condition will change to “help the Vampire win at all cost”
- When they are converted, they will know who the vampire is.
Win condition - have one of your targets become the king. Then you must help them win with their current faction
Notes:
- if your target becomes the king and then dies afterwords then you still have to help the faction he was apart of. Unless other target becomes king.
Why does he have so much stuff??
Answer: you must consider that it is going to be very hard for this class to win. Here are the steps;
- find a player with royal blood.
- hope your targets don’t die or hopefully you converted a knight to help guard a target.
- give royal blood to your target without being suspicious
- get current king killed
- get your target to be king.
- help his current faction win.