Faction : Neutral
Type : Killer
Conversion : Cannot be converted
Description : The Mind Keeper is a class based on psychic powers that will play off minds and trick people to their deaths.
Goals Be alive to see everyone confused and dying of it
Passiv abilities
Dead ring bringer : The dead ring will bring back the Mind Keeper into someone’s mind if he gets attacked and dies, the Mind Keeper will appears as death and the player who’s linked to will still be able to play and live like before. When the player, which is linked by the Mind Keeper dies, the Mind Keeper take his place off and can start over (this passiv only happens once)
Trick their minds : The Mind Keeper will send back false infos when he gets occ, debbed or any control effect. For example a drunk deb the Mind Keeper, it will send something that can scare the player. Most of the time messages like “You were attacked but healed” or “Someone attempted to occupy you” and so on…
Day Abilities :
Trick a player : You can trick a player 3 times selecting him during the day. It will send false messages from his specific class and then confuse people.
(3 uses)
Night abilities :
Mind keeper : You will suck the mind off the player. Making his body fall to the ground like a fish. It basically kills the player
Also it will save the player’s mind into the Mind Keeper mind collection
(infinity use)Release : You can release all your collected minds into players confusing them forcing them to attack a random other player tonight (except you). The selection of targets depends of how much minds do you got. If you have collected 3 minds, you can confuse 3 players. And so on…
(2 uses)