Community Mafia Should it be majorly bastard or not

@MathBlade

@BlueStorm

Mathssssss.

Don’t mind me

We are all soldiers now.

Balance=unfun

fun requires balance
if there were no balance whatsoever, it would not be fun.
imagining hosting the following:
however many players join, you randomly select roles from all of the mafia wiki and all 3 of our GI threads. No wisom of the mod at all, what the mod rolls gets chosen.
sure, you could have a fun time, but its just as likely that each individual person hates every one else, except for 3 town that dont hate eachother (and you’re one of the town) or that most are variations of Vanilla roles, except for one cannot-be-blocked-kill-everyone person and either that person or nobody wins by day 1

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now, thats an extreme, but the point applies

Its fun because of chaos

so you think it would be fun for the game to end n1 with nothing on your part a good bit of the time?

It would you just dont enter that game with competetive mindset

We have GI turbo’s for pure chaos.

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smh nobody listens to me when I whine about hosting regular Cop9 turbos

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To be honest, real fun is just a mash with mostly balanced roles but just enough innovative mechanics and fun stuff (like making the Mafia consist of a 8-man secret hydra and 3 other members, or IN THREAD ATTACKS BOOOOOOOOIIIII-). It just has to be balanced enough for both sides to be able to win in that case.

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Alright icibalus, that’s what I’m striving for

There are ITAs and the players don’t know that. The first one is always a 100%. The second+ are 0%.

I’d like one rare bastard community mafia with a side order of fries

Glass of port on the side, cheers

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I’ll take ketchup with that!

I did it

I simplified classes and added mechanics

Nooo

SMALL TANK

is back folks

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Please have events

events such as smalltank, smalltank and smalltank?

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