Court Wizard Contest

Court Wizard Rework By Keegan#3464

Hopefully this is decent.

my minor feedback is on your post.

I didn’t really read through the other abils

If you ask me, the thing the court wizard is currently missing are some awesome day abilities to compliment his night abilities. So, here’s my idea for the class:

Day ability 1: Empower - Your target will not deplete any of their abilities when using them tonight. For example, if you empower a hunter, he could use a free bear or wolf on that night. 2 uses.

Day Ability 2: Charge - Boost your own magical energies, granting your spells an additional healing effect for this night. 2 uses.

Night Ability 1: Barrier. Keep it as it is now.

Night Ability 2: Seal of Wind: Your target cannot be visited tonight and is made immune to occupation if they’re not already occupy immune. 2 uses.

2 Likes

I feel like mine is the only one that tries to empower ability’s AGAINST the target instead of BY the target

https://forum.imperium42.com/t/my-cw-rework-idea/54584

BTW all of these reworks should keep in mind the Sage and Ritualist.

Feels bad man this is what I was going to post @Fernando

Ehehe…

https://forum.imperium42.com/t/court-wizard-contest-application/54587

This is my entry for the contest, I hope you like it!
https://forum.imperium42.com/t/cw-rework-by-anglasut/54590

Night ability: “Loyalty Rules” - Cause a player to target the king with their selected ability (2 uses)

Day ability: “Powerless” - If you would be jailed today, you can’t be executed (the prince still loses an execute) OR if you would be jailed during the night, you break free. (separate ideas)

Royal Support”: If you cast this on a Killer class, their attack will bypass night immunity (either for their next attack or for the selected night). If you castit on an Investigative class, they get correct feedback (no occupies, no framing, no target switching, surpasses the Mastermind’s passive)

I can do it better”: Gain 1 use of a player’s main ability (1 use)

Chaos” - Cause anyone targeting you to target themselves.

Day ability: “Not so fast” If your target gets poisoned / bled AFTER the use of this ability, the caster gets the same effect on themselves.

Day ability: “Winds of Time” - Reverse time for everyone by 1 day. (e.g. if the following night is night 4, it will be night 3 again), causing all bleeding, poison, and ability cooldowns to last another night. (1 use)

Switcheroo” If a player has 2 abilities and is using one, cause them to use the other, (if they’re both targeting, target the same person. If ability 1 isn’t targeting and ability 2 is, don’t switch. If a player has expired uses of the other ability, don’t switch.

The Sage

Recycled Failure” - If a conversion fails tonight, the Mastermind gets an extra use of “Foresight”

“One last crime” - Make an Unseen member not appear as Unseen to all Investigative abilities for the night (1 use)

Day ability: “Powerless” - If you would be jailed today, you can’t be executed (the prince still loses an execute) (could be used in addition to “claiming to be prince” and surviving)

I tried to make things more interesting for this class. Some of these are OP but i’m sure these smart developers can balance it out

It defeats the purpose of reaper bypass killing anyone, is a better physicians and a better paladin.

Here is my entry for the contest:
https://forum.imperium42.com/t/the-new-court-wizard-entry/54591

Good luck everybody!

Sam the Onion’s CW suggestion

Creating a fun Wizard for us all

I already had my done before this was up so I just edited mine :cool:

Court Wizard, alright.

Court Wizard will now be a neutral class.

During the day, he now has the ability to take one night ability from a player during the day, and give that ability to another player. For instance, let say you know a player is a fool. You click your swapping ability, there will be 3 boxes, one with the player you want to take from, one with the player you want to give it to, and a box stating “1” and “2.” If you click 1 and take it from the fool, and give it to a sheriff, he will be able to hide for only 1 night, then this taken ability will be removed and given back to the player it was taken from. The player with the given ability can also use his other abilities. Court Wizard can only use this ability 3 times. Court Wizard cannot use this ability during execution or during a trial. The player that is being taken from is notified, but the player that is being given the ability is not notified. You also aren’t notified of what the ability is that you are taking.
Lets call this ability “Shrouded Robbery.”

Let’s say 1-16 are all targets. (x symbol) Court Wizard, during the night, is now able to frame any set player. (1-16.) If a Court Wizard is successful in a frame, he gains 1 use of “kill a player for 1 night.” This frame has an infinite amount of uses.

His goal is to kill or execute all neutral classes.
Once the goal is done, he does not die.

My idea is for Court Wizard to be a neut destroyer, and to out them to either help BD or Cult/Unseen.

Goal? (Please don’t say survive that’s just boring)

I edited it and stated the goal.

Oh YES

THANK YOU BOSLOF

We won’t let you down

To late I planned on doing that anyway

1 Like