This comes from a noob that still is afraid to play, but loves to watch streams, don’t be too harsh
- Court Wizard. Not Unique.
Day Abilities:
- Simulacrum [2 Uses]
Target someone. Next night, all the abilities targeting you will target your target instead, and vice versa.
Night Abilities:
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Perception [Infinite Uses]
Target someone. You will know if he/she uses a Day ability during the next day. -
Invisibility [2 uses]
Your target is not visible at the table, and cannot be targeted by day abilities or voted up for execution next day.
Reasoning:
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Switching tornado to day ability and limiting it by including yourself in the switch should mantain the flavour of the class but leave some more space for the Night abilities.
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Perception could be useful to make bleeding and poison plays a bit more risky, but it’s still targeted, but at the same time it doesn’t show which day ability has been used, so it may promote a bit of extra lying space. Can also be a mean of confirmation but requires setup.
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Invisibility … well, I just thought that CW could make use of something interesting and new, a mechanic that isn’t already somewhere else. Making someone invisible avoids day execution for a specific player, which is something that isn’t present in the game right now. Also could be useful to ward from bleeds or poison.