Cult Ultimates (ToL)

Yes that could be a problem. Now to figure out something better for the Apostle…

I do not agree with the OP and here is my reasoning. The trade-off for Cult having greater numbers is having weaker individual members. The proposed changes would make Cult overpowered in my opinion.

Day Ability: Weaken - If the Cult Leader attempts to erraticate target player then the erraticate cannot fail on them. (1 use)

Frenzy? But Cult Leader is often presented with the opportunity to cooperate with a Ritualist to swap heals and knight guards off Prince in order to eradicate him. If you are worried about King guarding him, just make King your second eradicate target. I like the current way Cult deals with an outted Prince since it’s an effective but different way of dealing with it compared to how Unseen does.

Day Ability: Shroud - If target player dies today or tommorow they will appear as the class of your choice (1 use)

I support this general idea but again, I would prefer to emphasize differences between Cult and Unseen so maybe change it up a bit. Like let Ritualist defile himself when sacrificed. Or defile someone when they are executed on trial.

It’s ment to deal with Prevention, Occupy and the NK.

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It’s this one.

Oh okay I support that. I also want to give Cult more incentive to sacrifice a member. Maybe sacrificing a Ritualist gives the CL frenzy.

Sacraficing a Ritualist already gives something special.

That may be true but this isn’t intended to be that incentive.

You mean target two people?

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These CULTIMATES xd

are pretty good i liek it

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Feels too much like a support ability

Feels to much like an offensive ability

Switch them with each other and it should be good

Everything else is perfect imo

I think cult is already strong enough lol

It is different. Defile is a night ability, and shroud is a day ability. They have a similar mechanic but a different purpose.

No. 2 days + targeting two people would be a bit overpowered.

Frenzy is support, and I’m pretty sure that enforcer is offensive.

What makes it offensive? It’s social if anything.

The cult as a whole is fine, but a lot of the abilities are weak(expose only affects the prince and isn’t even that useful, identify is only useful for finding neuts, seeker can’t fake observer, brotherhood only affects 2 classes, and bewilder only affects the king)

…did you read what I wrote

Ultimates are supposed to be a one time thing. Giving it to uses is just too weird. It’s over time use but targets two people instead smh

He’s saying that the Unseen classes these ability’s are on are Support/Offenctive. However I don’t feel like those ability’s are on the right types anyway so I don’t care.

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More spacifically. Frenzy is offenctive but on support. Enforcer is correctly support because of his main ability protection which is support.

Herbalist however has Defile and Drug, both of which are social and yet herbalist is offensive.

Enforcer is support actually

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But 2 targets + lasting for two days is a bit much. And shroud shouldn’t be a one-time thing.

Agreed, but a lot of classes are like that.

Frenzy is support since it buffs assassinate.

If that’s true, then why is prince killing when his main ability is imprison, which is special?

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You clearly did not read what I said. I never said to give it two uses now, did I??? No. I said to make it target 2 people instead smh

Typo, that’s what I meant

The Apostle Cultimate doesn’t really feel like a Cultimate…?

Well then again, Apostle already has two Day Abilities

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