Forgotten Realms wiki
higher intuition will just make thy first to attack.
Shouldn’t it be dexterity
no
intuition is just your dexterity modifier.
so you’re half right
I see a host that needs to check classcard
Intuition is a wisdom skill used to see how something is bevahing
oh okay I’m dumb
I mean
If you use the raw value then the chance of people colliding is less
Looked over war deites,
Probs going tempus with someone else, we will see
why tf are you guys calling initiative intuition
SELVETARM!!!
Honestly, I feel like we’re going to find something that we can abuse if the party Is setup the right way
Also, if I somehow get to lvl20 I could bring armies to their knees with intimidation and aura of conquest, among other things.
Sonorous illusions or having two bards would be a loop
Tyr is a God of justice if you’re interested in that
LG
Oi Blizer
Teach me how Saving Throws work and how skill points work
Saving Throws happen when something bad happens to you and you’re resisting or evading the effects of it
like if someone casts fireball at you, they don’t need to roll to hit
instead you have to roll a dex saving throw
if you fail, you take all the damage
if you pass, you only take half damage
Saving throws are triggered as a challenge for a effect to affect you, usually triggered by magic spells as Fireball.
If you succeed in a dexterity saving throw against Fireball you only take half damage.
Usually damage spells require dexterity throws and enchantments require charisma/wisdom