Death Road to Canada[RP/Game] Canned

yhe omniscient force will give the details soon

The Party arrives at y’all-mart.

A convenient map of the building is shown.
41%20PM
You will not be able to access the bathroom and storage room before clearing the main room.

Please tell me who you wish to clear the main room with and what weapons they will be using.
Loot gathered from the main room will be revealed after it is cleared.

@Emilia
@Magnus
@Geyde
@Boss110

In the event of multiple people clearing the room, the damage will be added together, but everyone is injured if you fail the clear.

Geyde:

2 strength
2 fitness

6 + 1d6
Average damage is 9.5

Magnus:

3 damage weapon

3 strength
2 fitness

7 + 1d6
Average damage is 10.5

Realistically we’ll need three players to clear main room

Steve takes the group aside.
“I know we” pointing to himself and Magnus “Can’t handle this on our own. We need one of you to help us out bare minimum. Course if you can’t handle it, we aren’t going to get out of this with much of the cache.”

@Boss110
@Emilia

1 Like

@Emilia You heard him? I am gonna wait at the car here just to make sure it doesn’t suddenly explode for no reason

Or help us?

You don’t sent an engineer with medical knowledge who only have a stick as a weapon into a room full of zombies

It’ll be fine! He said dismissively.

Fine then

1 Like

/spec

So to confirm, you want to send magnus, Steven, and Arcadia to clear the main room?

I am not in that group so yes
Great attitude btw

The party’s total force is enough to plow through 18 zombies themselves. Now will luck be on their side?

@discobot roll 3d6

:game_die: 5, 2, 2

If something gone wrong we can blame the alien

The team clears the zombies, gaining access to the other rooms!

Along with:

7 Food
1 Medicine
1 Ammo

2 Likes

It’s free real estate
Bathrooms barely if ever have actual stuff

Maybe we can summon the genie

They usually have one medspray or something.