I think Little Bird seemed like a decent bandaid to WKM in theory, but it has in practice been an abysmal failure. Little Bird was supposed to stop mass claiming to the King (right?), but it seems to fly over the head of too many people that claiming to a possibly good king is not worth claiming to three (3) evils.
I propose making whispers “mechanically” or “directly” dangerous and less trustworthy and provide a direct way to stop them.
Herbalist
Contaminate (Day) - The next person to whisper your target, or be whispered by your target, will die in 2 nights to Plague without warning.
Illusionist
Ventriloquy (Day) - Trollbox a whisper from the first player to the second.
Timesnatcher
Reverse Echo (Day) - Reveal to the Unseen the contents of all past whispers.
Sage
Sonic Boom (Day) - Deafen a player, making them unable to read whispers for the rest of the day.
Fanatic
Cult Killer
Jinx (Day) - If the first player whispers the second, they will be cursed and die in 2 nights without warning unless healed.
Revenge (Night) - Attack someone who accused a Cultist of treason but did not vote to execute.
Martyrdom (Night) - Attack someone and commit suicide.
The Plaguebearer
Neutral Killer
Resistant (Passive) - You are immune to Plague. Getting attacked will cause you to bleed but not kill you.
Breath of Death (Passive) - An infected player will infect the first person they whisper to after getting infected with Plague, or the first person who whispers to them.
Blood-let (Day) - Transfer your own bleeding to someone else.
Adapt (Day) - Remove a player’s immunity to bleeding and Plague.
Infect (Night) - Curse a player with the Plague. They will die in 2 nights without warning unless healed.
Outbreak (Night) - Everyone who is bleeding or infected will die tonight.