One is decently missable
we’re literally missing a role
truly i am a very well prepared hostess
i designed this months ago
how did i miss “lmao i literally forgot to put one role in the game” as a design flaw
it’s ok I missed it too
hm
well
it’s not too much of a problem
what if we make the final role the Ultimate Hoarder and have their sole ability be that they start the game with a bunch of random items
You would actually draw Tower every single time
Death, surprisingly enough, isn’t used for death that often in tarot readings
Death is change and transformation predominantly
I feel like just starting with items isn’t that interesting
but we can make there be other interesting things about it probably
Tower is for disaster, usually
oh i am perfectly aware of that
but what i’m trying to say is that we’re going to try as hard as possible to figure out what we think is going to happen rather than put Death or Tower every time
Most roles here are already slightly overdesigned so introducing new mech now can cause issues
what if we give them slight bonuses when improvising unconvential mechanisms and call them the Ultimate Inventor
but that’s Miu that should be fine I think?
I don’t think that’s super easy to break so
Yeah that’s good
You can seesaw effect
make their Ultimate be something like “Real A-Team Hours” and have it summon an extremely specific set of items from the sky that can technically be used to solve the situation they’re in when using it
anyways apart from ‘literally King Arthur’ all the talents are either non-gendered or gendered girl so making Mist’s character a girl should work
Do you have a master list of all role interactions
Ok you probably do
Good
were there any interactions in particular that you were wondering about
side note the names were mostly chosen at random, except for Harleck Abode, which is an obvious allusion to Sherlock Holmes (stupid first name, second name referencing a house)