And Zone just stepped on Marl’s land mine.
did it go off?
(I can’t tell if you’re processing rn or not)
Yeah, it went off. And yeah, processing now. Not sure if I’ll completely finish, but starting.
Marl killing people even in death
Round 20 Action Phase
Turn Order
- Zone_Q11
- Intensify
- Jane
Turns
- Zone_Q11: You move north to (10,11). You see a Machete.
- Intensify: You move west to (7,13). You see a Handgun.
- Jane: You loot a Body Armor (5).
- Zone_Q11: You move north to (10,10).
- Intensify: You move west to (6,13).
- Jane: You equip the Body Armor (5).
- Zone_Q11: You move west to (9,10).
- Zone_Q11: You step on a Land Mine and take 5 damage! Your Body Armor (1) absorbs 1 damage and is destroyed.
- Intensify: You move north to (6,12). You see someone to the north.
- Jane: You move north to (6,10). You see a Shotgun, a Grenade, 2 SMGs, a Pan, a Land Mine, a Handgun, and an Assault Rifle.
- Zone_Q11: You move west to (8,10).
- Intensify: You move north to (6,11). You see a Shotgun (8). You see someone to the north.
- Jane: You loot a Land Mine.
- Zone_Q11: You move north to (8,9). You see a Machete, a Bow, an SMG, and a Grenade.
- Intensify: You attack someone to the north with your Shotgun (8). You miss!
- Jane: You move east to (7,10). You see a Grenade.
- Zone_Q11: You loot a Bow (8).
- Intensify: You look for someone to attack, but no one is in range.
- Jane: You move east to (8,10). You see someone to the north.
- Zone_Q11: You move south to (8,10). You see Jane.
- Intensify: You look for someone to attack, but no one is in range.
- Jane: You attempt to set up a Land Mine, but someone is here.
- Zone_Q11: You look for something to loot, but find nothing.
- Intensify: You look for someone to attack, but no one is in range.
- Jane: You attack Zone_Q11 with your Sniper Rifle (13). You miss!
Oooohhhh who’s gonna win the Jane and Zone fight? I assume Jane cuz Katana and the mine
Jane has the Sniper Rifle currently equipped. It would take a turn to switch to Katana, which might not be worth it. But Jane almost has to move away to get a better chance with the Sniper Rifle.
Katana
- Accuracy Range 0: 60%
- Accuracy Range 1: 0%
- Accuracy Range 2: 0%
- Damage: 5
- Uses: 20
- Availability: Rare
Sniper Rifle
- Accuracy Range 0: 20%
- Accuracy Range 1: 60%
- Accuracy Range 2: 80%
- Damage: 4
- Uses: 16
- Availability: Rare
And Zone has an Assault Rifle equipped.
Assault Rifle
- Accuracy Range 0: 60%
- Accuracy Range 1: 80%
- Accuracy Range 2: 0%
- Damage: 3
- Uses: 16
- Availability: Uncommon
Zone is at 6 HPs and Jane at 8 HPs plus Body Armor with 5 damage absorption left.
It’s a tough call. Plus Intensify might run in there and get a last hit on someone.
Jane should probably run east and get some distance. Maybe taking a hit while running, but that’s okay.
Turn order will be
- Zone_Q11
- Jane
- Intensify
Zone has been getting lucky with turn order recently. He might get 2 shots on Jane even if they run away if he just attacks right away.
And Intensify is using a Shotgun.
Shotgun
- Accuracy Range 0: 90%
- Accuracy Range 1: 20%
- Accuracy Range 2: 0%
- Damage: 4
- Uses: 8
- Availability: Common
Jane just submitted actions to equip the Katana and attack attack
How much health does Intensify have again?
Intensify needs to attack them while they’re fighting each other I think
Intensify has 9 HP. He also picked up a Body Armor recently but hasn’t equipped it yet.