[FM] Auction Mafia - Mafia wins!

Probably

No, the seller is anonymous.

Raffle tickets are only valid the day you buy them.

Well, I kinda agree but this event has been a thing since the first poker mafia so I didnā€™t want to change it too much. What I could do is give players an aproximate time of when the next gift will drop so they can at least be prepared. Same for the shooting star thing.

They win under parity as long as town doesnā€™t have any abilities that could help them win in that situation.

The problem is that with hypothetical future events, new potential abilities can make them win?

Joinnnā€¦? :thinking:

No.

Iā€™ll spectate though :smile:

Co-host? :thinking:

FK I just realized you have never played a Poker Mafia game. Why not make this the first one?

Merc

ā€¦fine

I donā€™t know, btw I donā€™t know if you do have it but add an investigative ability that reveals someone class bypassing frames/immunity if you die that might and make it 1 use

If you do that, Iā€™m outing Psycho. :eyes:

1 Like

Hint: They donā€™t have it now. I checked.

Would you rather town use the reveal someone class in which they donā€™t even have to die to use it

That doesnā€™t exist.

Yes it does

1 Like

Here

That one can be affected by framing though. The one you suggested is basically a mod confirm.

You have one use and you have to die to use it, if you donā€™t die you wasted it.

Meh itā€™s golden and I donā€™t lose my entire team trying to fulfill my win condition with it. Plus there is mod confirmed framing here.

1 Like