[FM] Danganronpa - Trigger Happy Havoc - Game Over

This is my goodbye to the forums. Farewell.

2 Likes

Aaaaaaaa woah woah woah

Pls no wazza

2 Likes

My constant harassment has gone too far. I will leave the forums for now and return later on when I am better. Goodbye.

5 Likes

Understandable. Take care of yourself. :slight_smile:

@Margaret If you would escape, would Priestess still won or nah?

Nah she would’ve lost, okay bye.

1 Like

I knew that I would win even if I got caught since Priestess wouldve won :wink:

Did the game finish?

:frowning:

Wait did the game get canned or did it finish?

Goodbye Waz tho.

Anyway I guess I won but the game got canned so…

canned

1 Like

oh no, it’s me again.

do y’all want the full classcards that were totally not changed a million times after being sent out?

3 Likes

Makoto Naegi

Ultimate Lucky Student

Gold Sword - Sharp
Innocence (Passive) - You can never become the blackened and you will permanently be Hopeful.

Hope Overrides Despair (Day) - If anyone with the Despairful modifier attacks you tonight, you will survive the attack and they will become Hopeful. - 2 uses

Truth Bullet (Night) - Find out if target player is Hopeful or Despairful. The blackened will appear as Despairful, even if they are Hopeful. - Infinite uses
Don’t Lose Hope Now (Night) - If target player is Hopeful, add one Hope and remove one Despair from the Hope/Despair meter. Otherwise add one Despair and remove one Hope, - Infinite uses, one night cooldown. You can not target the same player twice.
Be alive in the final 4 or have Hope reign over Despair at the end of the game.

Sakura Ogami

Ultimate Martial Artist

Fists - Thrown

Double Agent (Passive) - You are unable to become the ā€œblackenedā€ after Night 4. Additionally, you may not kill Aoi Asahina if you become the blackened.
Strength (Passive) - You have priority on becoming the ā€œblackenedā€.
Toughness (Passive) - You are death immune from Blunt attacks once. You are not informed if you were attacked. Additionally you are immune to the first attack guarded with Family Techniques.

Intimidation (Day) - Target Player will be unable to use any day abilities today. - 2 uses
Muscles (Day) - Start a muscle event, all players will roll a number from 1-100, you will roll from 75-100, the player with the highest amount will gain a use of a non-infinite use ability. - 1 use.

Family Techniques (Night) - Guard target player from attacks, the attack will attack you instead. - Infinite uses.

Get away with being the blackened, be alive in the final 4 or die after successfully guarding 2 targets.

Mukuro Ikusaba

Ultimate Soldier

Gun - Blunt

The Despair Twins (Passive) - You share a private chat with Junko Enoshima. This may be used any time other than the trial phase.
Bulletproof (Passive) - You are immune to the first attack of sharp objects. You are not informed if you are attacked.

We’re not playing this stupid game! (Day) - Tonight, you will die to Sharp Attacks but will be immune to everything else tonight. Not usable if your Bulletproof passive has been used, you are not informed if the ability fails. - 1 use.

Rejected Orders (Night) - Prevent all visitors to yourself tonight. - 3 uses - Shared uses with Ordered.
Ordered (Night) - Prevent all visitors to Junko Enoshima tonight. - 3 uses - Shared uses with Rejected Orders.

Get away with being the blackened, Survive into the final 4 or have Junko Enoshima win.

Class Cards

Makoto Naegi

Ultimate Lucky Student

Gold Sword - Sharp
Innocence (Passive) - You can never become the blackened and you will permanently be Hopeful.

Hope Overrides Despair (Day) - If anyone with the Despairful modifier attacks you tonight, you will survive the attack and they will become Hopeful. - 2 uses

Truth Bullet (Night) - Find out if target player is Hopeful or Despairful. The blackened will appear as Despairful, even if they are Hopeful. - Infinite uses
Don’t Lose Hope Now (Night) - If target player is Hopeful, add one Hope and remove one Despair from the Hope/Despair meter. Otherwise add one Despair and remove one Hope, - Infinite uses, one night cooldown. You can not target the same player twice.
Be alive in the final 4 or have Hope reign over Despair at the end of the game.

Mukuro Ikusaba

Ultimate Soldier

Gun - Blunt

The Despair Twins (Passive) - You share a private chat with Junko Enoshima. This may be used any time other than the trial phase.
Bulletproof (Passive) - You are immune to the first attack of sharp objects. You are not informed if you are attacked.

We’re not playing this stupid game! (Day) - Tonight, you will die to Sharp Attacks but will be immune to everything else tonight. Not usable if your Bulletproof passive has been used, you are not informed if the ability fails. - 1 use.

Rejected Orders (Night) - Prevent all visitors to yourself tonight. - 3 uses - Shared uses with Ordered.
Ordered (Night) - Prevent all visitors to Junko Enoshima tonight. - 3 uses - Shared uses with Rejected Orders.

Get away with being the blackened, Survive into the final 4 or have Junko Enoshima win.

Sakura Ogami

Ultimate Martial Artist

Fists - Thrown

Double Agent (Passive) - You are unable to become the ā€œblackenedā€ after Night 4. Additionally, you may not kill Aoi Asahina if you become the blackened.
Strength (Passive) - You have priority on becoming the ā€œblackenedā€.
Toughness (Passive) - You are death immune from Blunt attacks once. You are not informed if you were attacked. Additionally you are immune to the first attack guarded with Family Techniques.

Intimidation (Day) - Target Player will be unable to use any day abilities today. - 2 uses
Muscles (Day) - Start a muscle event, all players will roll a number from 1-100, you will roll from 75-100, the player with the highest amount will gain a use of a non-infinite use ability. - 1 use.

Family Techniques (Night) - Guard target player from attacks, the attack will attack you instead. - Infinite uses.

Get away with being the blackened, be alive in the final 4 or die after successfully guarding 2 targets.

Sayaka Maizono

Ultimate Pop Sensation

Kitchen Knife - Sharp

Final Energy (Passive) - If you are killed by the blackened, you will write a dying message showing the first vowel of the killers name. This passive is public upon your death at night. This passive is negated if Makoto Naegi is dead.
Past Connections (Passive) - You may not kill Makoto Naegi if you become the blackened.

Psychic? (Day) - Send an anonymous message up to 1000 characters to targeted player through the host. - 2 Uses.
Tease (Day) - Tease a player, if they are the blackened tonight they cannot attack you. - Infinite uses.

Sing out your heart! (Night) - Swap rooms with another player, the abilities used on the other player will be used on you and vise versa. This bypasses redirection immunities. - 3 Uses.
Dance Show (Night) - You will prevent all visits to you tonight, this bypasses immunity, additionally you will learn if a player planned to attack you. - 1 use.

Get away with being the blackened, be alive in the final 4 or have Makoto Naegi survive.

Aoi Asahina

Ultimate Swimming Pro

Poison - Suffocation

Friendship (Passive) - You may not kill Sakura Ogami if you become the blackened.
Fast Swimmer (Passive) - Once per game, if you are attacked by a Thrown attack, the attack will fail. You will not be informed if you were attacked.

Logic Dive (Day) - Start a Logic Dive event, for every question people get right, they earn 1 monocoin each. There will be 3 questions for everyone You will earn 2 monocoins per question. - 1 use.
Donut Shopping (Day) - Buy a Donut. - 4 Monocoins.

Contest (Night) - Start a contest with a player. If they have a Sharp or Blunt weapon type you will lose and they will gain 1 monocoin. If they have a Suffocation or Thrown weapon type you will win and you will gain 2 monocoins. - 3 uses.
Training (Night) - Train in the swimming pool. Tonight you can only die by Suffocation attacks. You are not informed if you are attacked. - Costs 1 donut.

Get away with being the blackened, be alive in the final 4 or end the game with 3 donuts.

Hifumi Yamada

Ultimate Fanfic Writer

Justice Hammer #4 - Blunt

Anime Gods (Passive) - Pick a target at the beginning of the game. If they get away, you win. You are still allowed to kill them if you wish.

Robo Justice (Day) - Trap a player in the Robo Justice costume, they will be occupied and protected from all attacks other than Sharp attacks tonight. - 3 Uses.
Anime Lover (Day) - If your Anime Gods target is the blackened. You will aid them. Changing the weapon type into something else depending on their weapon type:

Sharp > Blunt
Blunt > Thrown
Thrown > Suffocation
Suffocation > Sharp

The Alpha and the Omega (Night) - If your Anime Gods target decides to become the blackened tonight, their kill will instantly happen and will bypass everything. - 1 use

Get away with being the blackened, be alive in the final 4 or have the player you chose with Anime Gods get away with their murder.

Toko Fukawa

Ultimate Writing Prodigy

Novel - Blunt

Split Personality (Passive) - If Byakuya Togami dies or graduates, you will become Genocider Syo.
Last Will (Passive) - You may write three sentences to the host in your DM, these three sentences will be posted upon death, you may edit this at any time. This passive is made public upon your death if you decide to use it.
I refuse! (Passive) - You are unable to become the blackened.

Master! (Day) - Redirect all day abilities done on Byakuya Togami onto you. - 1 use.

Sneaky (Night) - If target player dies tonight, any votes on Byakuya Togami will be completely nullified unless he is the blackened. Anyone who votes Byakuya Togami will not count towards plurality - 2 uses.
Master is always right! (Night) - Protect Byakuya Togami from any attacks tonight. - 1 use.

Make sure Byakuya Togami lives in the final 4.

Genocider Syo

Ultimate Murderous Fiend

Scissors - Sharp

Last Will (Passive) - You may decide to remove this passive at any time. The journal that you made as Toko will be posted upon your death. This passive is made public upon your death if you decided to use it.
Snip Snip (Passive) - If you choose to become the blackened, you can only kill players with the Male tag.
Abusive Memories (Passive) - You are immune to Suffocation attacks permanently.

Genocidal (Day) - Scare a player, they will not be able to target you with any day abilities today or any night abilities tonight. - 2 uses.

True Psycho (Night) - If target player targets you tonight. You will use their ability back onto them. - Infinite Uses.

Get away with being the blackened or be alive in the final 4

Byakuya Togami


Ultimate Affluent Progeny

Extension Cord - Suffocation

The Dying Demand (Passive) - At the start of the game you will pick a player, upon their death, you may see their passives and choose one of them to gain. You may choose to gain nothing though.
Get out of my way (Passive) - You are occupation and redirection immune on nights you are not the ā€œblackenedā€. You will still be able to use your abilities on nights when a commoner has been majority voted as the ā€œblackenedā€.
Corporation Wallet (Passive) - You start the game with 3 monocoins. Any player you use your abilities on at night will be regarded as a ā€œCommonerā€ tomorrow.

More Important Matters (Day) - Remove 1 monocoin from targeted player, if they have no monocoins. Mark them instead. - 2 Uses.

Murder Scene Tampering (Night) - Frame target player tonight. - Infinite uses
Give Me Your Room Key (Night) - Prevent all visits on a player. - 2 uses

Get away with being the blackened, be alive in the final 4 or get two ā€œcommonersā€ voted up.

Leon Kuwata

Ultimate Baseball Star

Baseball - Thrown

Opening (Passive) - You have priority on becoming the blackened if your target also submits to become the blackened.
Home Run (Passive) - Three players in the game are selected as suitable members of your Punk Band. These players will have different weapon types from you and each other.
Punk Band’s Resolve (Passive) - If a player who is eligible to be in the band dies, a new one with the same weapon type will be selected. If no one else can be selected for it then the punk band chat will completely be disbanded.

Quit Staring (Day) - If something targets you today, you will be informed what happened and who did it at the end of the day. - 1 use.

Stupid? (Night) - Find out if targeted player is a suitable member of your band, if they are. They will be invited to your Band chat. - Infinite uses
11037 (Night) - If you are attacked tonight by a sharp attack, you will attack the attacker and become the blackened. - 2 Uses.

Get away with being the blackened, be alive in the final 4 or completely form your punk band at some point in the game.

Mondo Owada

Ultimate Biker Gang Leader

Cypress Stick - Blunt

Stamina Contest Brothers (Passive) - You have a private chat with Kiyotaka Ishimaru. This may be used at any time other than the Trial phase. You may not kill Kiyotaka Ishimaru.
Family Morals (Passive) - If you choose to become the blackened, you may not kill any female. There is one exception to this rule though.
Blind Rage (Passive) - You have priority on becoming the blackened.

Stop Fucking Around (Day) - If something targets you or Kiyotaka today, you will be informed what happened and who did it at the end of the day. Additionally you will be informed who it was used on. - 1 use.

Brotherly Morals (Night) - Occupy target player. - Infinite Uses.

Get away with being the blackened, be alive in the final 4 or have Kiyotaka Ishimaru live in the final 4.

Celestia Ludenberg

Ultimate Gambler

Art Room Hammer - Blunt

Gambling Session (Day) - You may start a Gambling Event through everyone. Everyone can choose an amount of monocoins 1-3. Each time will change the percentage of winning. 1 Monocoin = 100%. 2 Monocoins = 50% and 3 Monocoins = 10%. - 1 Use.

Betting Odds (Day) - Gamble an amount of Monocoins. If you win you will gain 1.1x-1.5x (Rounded Down) that amount depending on the odds you choose. - Infinite Uses.

Double Down (Night) - Gamble for an ability. You will either use the ability automatically if the ability does not specify uses, otherwise you will keep the ability for later on. - 2 Monocoins per use.

Get away with being the blackened, be alive in the final 4 or end the game with the most monocoins

Junko Enoshima

Ultimate Fashionista

Spears of Gungnir - Sharp

The Despair Twins (Passive) - You have a private chat with Mukuro Ikusaba. This may be used at any time.
Delayed Death (Passive) - If you get away as the blackened, the Hope/Despair meter will gain two Despair and lose two hope. Additionally, you will permanently be Despairful.

All-Knowing (Day) - Learn the first passive of the player you target. - 2 uses.

Utmost Despair (Night) - If target player is Despairful, add one Despair and remove one Hope from the Hope/Despair meter. Otherwise add one Hope and remove one Despair. Any player who has been targeted with this gains a check cooldown, you may not check them within the 1 night cooldown. - Infinite uses
Facade (Night) - You will appear as ā€œHopefulā€ to investigators tonight, additionally if any investigators check you the meter will change from +1 Despair, -1 Hope. - 1 use.

Have Despair reign over Hope at the end of the game.

[QUOTE]

Kyoko Kirigiri

’

Ultimate ???

Gloves - Suffocation

Importance (Passive) - You can never become the blackened.

Body Check (Day) - Learn what players attempted to become the blackened last night. - 0 uses.

Hangman’s Gambit (Day) - Start a Hangman event, everyone will have to answer letters in their classcards for what it says. You, yourself, will know the answer. The Killer will also know the answer. All players who got it correct will be revealed to the court at the end of the day. - 1 use.

Cold Stare (Night) - Any attacks made on target player will be prevented tonight. If they were attacked, gain a use of Body Check. - Infinite uses.
Monokuma’s Key (Night) - Lock 3 players along with yourself. All four players will have attacks prevented to them tonight. This ability is disabled when there are less than 7 players remaining, additionally if one of them chooses to become the blackened, this ability fails. - 1 use.

Be alive in the final 4 or solve 2 trials successfully.

Kiyotaka Ishimaru

Ultimate Moral Compass

Parade Ribbon - Suffocation

Stamina Contest Brothers (Passive) - You have a private chat with Mondo Owada. This may be used at any time other than the Trial phase. You also may not kill Mondo Owada.

I refute you! (Day) - Learn who was the last player to attempt to become the blackened last night and who they attempted to kill. - 1 use.

Hall Monitor (Night) - See who target player visits tonight, if you use this on the blackened player, they will be seen as visiting their murder target. - Infinite uses
Sinking Power (Night) - You will permanently turn into Kiyondo. This may only be used if Mondo Owada is dead. - 1 Use.

Get away with being the blackened, be alive in the final 4 or have Mondo Owada live in the final 4.

Kiyondo Ishida

Ultimate Moral Compass

Parade Ribbon - Suffocation

I! Am! Meeeeeee! (Passive) - You are immune to occupation and redirection on nights you are not the ā€œblackenedā€. Additionally, you have priority on becoming the blackened.

F You! (Day) - Learn who was the last player to attempt to become the blackened last night, this will be disabled if you are the blackened… - (Shared uses with I refute you!)

Uwaaah (Night) - Redirect target player to another player. - Infinite uses

Get away with being the blackened or be alive in the final 4.