Welcome
Hello folks and welcome to !!Factville!!
My co-host is Nerbins
Rules
- Follow the Global Forum Rules
- If you haven’t posted content in 36 hours, you’ll be prodded for inactivity. If you don’t respond to that prod in 16 hours, you will be force replaced.
- No private messaging others in the game about the game.
- Do not screenshot private host messages
- Don’t throw the game. This includes any form of intent to make you or your faction lose
- Do not use me or Nerbins big boi letters or me colorz
- Editing is allowed if you are correcting grammar mistakes other than that you need me permission. Also no deleting posts.
- You can edit quotes for the lulz but other than that no.
Gameplay
- Days will be 72 hours long, or shorter if someone dies
- Nights will be 48 hour long, or shorter if everyone sent their actions in
- Actions are done by messaging me
- Mafia have a night chat and dead members may speak to the living mafia
- All classes will be used, and will be used as they are found in my class card section
- When you receive a card you will have 24 hours to reply, confirming you have received it
Executions
To accuse someone say “/accuse [player]” or “/vote [player]”
When someone is on Trial they will be able to post a 1000 character defense through me, during this time no-one should post, everyone will then vote Guilty or innocent by messaging me
After the votes are revealed a player will be decided as innocent or guilty, Executions end the Day
Trials pause the counter
Broadcasts
Everyday there will be things called broadcasts. The first 3 people at day to /broadcast in their PM will talk through me. There will be special effects from a player depending on their class. This effect only lasts for the day and night after you do the broadcast. You may choose to activate it when your broadcasting but it is only 1 use, though there maybe a way to get an extra one…. There is also another broadcast event that I shall not reveal.
Journals/Deathnotes
Message me your entire journal/DN, the last draft I receive before you die/kill shall be the one displayed
To Join
To join, simply express interest in joining by saying something like “I want to join” or “/join” or “/in” or “sign me up, coach” or whatever you want
Rolelist:
Boss
Reporter
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Murderer
Blockader
Examiner
Arsonist
Random Neutral
Random Neutral
Players:
- FK
- Max
- Psycho
- Meme
- Boss
- Tech
- Ethos
- Eevee
- Hippo
Spectators:
1.
2.
3.
Backups:
1.
2.
3.
Classcards:
= Unique
Town:
Goal ~ You must get rid of all who wish to get rid of Factville
Announcer
Announcer
Town Social
Night Ability 1: Gather Information ~ Speak to target tonight and tomorrow and at all times until you change it to someone else. unlimited uses.
Broadcast: Passive: Deadly Announcement ~ You will be able to see what the dead say.
Advertiser
Advertiser
Town Offensive
Passive 1: Must Lure… ~ You are immune to occupation/target change
Night Ability 1: Best Ad In History ~ Make target player target you. you’re immune effects from target player. unlimited use.
Night Ability 2: No One Can Resist This Ad ~target player to you, it bypasses immunity to occupation/target change it will also remove their immunities for the night. 2 uses.
Broadcast: Passive: Ad Of Supreme ~ Any redirections/occupation against the mafia will always succeed.
Boss
Boss
Town Social
Passive 1: Rich But Not Filthy ~ You are immune to occupation/target change once
Day Ability 1: C’mon Yo Boss Wanna Fire U ~ Jail a player tonight. You will be able to talk to the jailed target.
Night Ability 1: Gimme Yo Votes ~ Make target player unable to vote. 4 use
Broadcast: Passive: Gimme Yo Death ~ If you make target player unable to vote he will instead die
Citizen
Citizen
Town Support
Your just a citizen not much else to say tbh
Informer
Informer
Town Investigative
Day Ability 1: Killer on Eyes ~ Discover if target player will attempt to kill someone tonight. 2 use.
Night Ability 1: Information on ~ Discover who visits target player. unlimited uses.
Night Ability 2: Information on ~ Discover who target player visits. unlimited uses.
Broadcast: Passive: Information On Self ~ Discover All who visit you.
Musician
Musician
Town Offensive
Passive 1: Musical Songs ~ You are immune to occupation/target change
Day Ability 1: Music of Pranks ~ Make target player target himself when using his ability. 1 use.
Night Ability 1: Music of Stop ~ Occupy target player. unlimited uses.
Night Ability 2: Music All Along ~ Make target player get occupied and everyone visiting him too. Bypasses immunity. 2 use
Broadcast: Passive: Music Of Chants ~ Any redirections/occupation against the town and neuts will fail.
Medic
Medic
Town Support
Passive 1: Medical Master ~ You are immune to bleeding
Day Ability 1: Medical Time!!! ~ Make target player immune to negative effects. 3 use.
Night Ability 1: Heal!!! ~ target y will be cured of bleeding if they are bleeding and cured from attacks. unlimited uses.
Night Ability 2: Orb Of Medicine ~ Anyone who visits you tonight will be healed. You also will be healed. 2 uses.
Broadcast: Passive: Medical Check ~ You are immune to attacks tonight
Newsman
Newsman
Town Investigative
Night Ability 1: Searching For News ~ Discover 3 classes a player could be. unlimited uses
Night Ability 2: Time For News ~ Discover if 2 players are of the same faction. 2 uses.
Broadcast: Passive: News Report ~ All investigation will be exact tonight.
Officer
Officer
Town Killing
Night Ability 1: Police Defend ~ If target player is visited by a killer class you will the killer class but you will also die. Prevents the attack. unlimited uses
Night Ability 2: You are Guilty! ~ Kill target player. If they are a townie you will be taken away by the police as you will become guilty.
Broadcast: Passive: Murder-Proof Vest ~ Make yourself immune to death tonight
Reporter
Reporter
Town Investigative
Day Ability 1: Report From ded ~ Receive a report from a dead player. this will include who voted them, and who they voted, and how much posts they had. 1 use. Report from live
Night Ability 1: Report From liv ~ Same as the report from the ded except you use it on a living and you gain their faction. 3 use.
Broadcast: Passive: Descriptive Report! ~ Your day/night report will give you more info.
Treasure Hunter
Treasure Hunter
Town Killing
Night Ability 1: Hunt For Treasure! ~ Go to an area to hunt for treasure. There are 3 areas to go to, Volcano Hill, Enchantful Forest, Sandy Stones. There will be 3 obstacles in each one. You may use 1 hint in each obstacle. If you win you will get an ability/passive if you don’t you can always reattempt again. But if you do reattempt an area again you won’t have any uses of hint in that area. unlimited uses until you complete all areas.
Volcano Hill: DA: Volcanic Rage ~ Bleed target player. 2 uses.
Enchantful Forest: Passive: Enchanted ~ Immune to bleeding
Sandy stones: NA: Sandstorm ~ Kill anyone attempting to kill you tonight. 3 use. or Sandquake: kill everyone visiting target player.
Broadcast: Passive: Hint for mez ~ You get 2 hints in one area
Mafia:
Goal ~ You must get rid of anyone who dares protect Factville And you must get rid of da Arsonist
Blockader
Blockader
Mafia Offensive
Passive 1: Blockaded in ~ You are immune to target change/occupation
Day Ability 1: Prankader ~ Make target player target himself while using his day ability. 1 use.
Night Ability 1: Blockade For Da Winz ~ Occupy target player. unlimited uses.
Night Ability 2: Blockade Da House ~ Prevent all visits to target player except from the mafia. Target player will also be occupied. 2 use
Broadcast: Passive: Blockading Curse ~ All occupation against the mafia will fail and all occupation on townies shall not.
Examiner
Examiner
Mafia Investigative
Day Ability 1: Examine ~ Check if 2 people are of the same faction. If they are of the opposite faction then you will learn their exact classes. 1 use.
Night Ability 1: Examination ~ Discover a player’s class. 3 use.
Night Ability 2: Examine ~ Discover who target player visits. unlimited uses.
Broadcast Passive: False Examination ~ Everyone tonight will appear as Mafia.
Murderer
Murderer
Mafia Killer
Passive 1: Murdering Presence ~ If you die the mafia will gain a factional kill. You are also immune to death at night.
Day Ability 1: Bleeding Dagger ~ Bleed target player. 2 use.
Night Ability 1: Murder ~ Kill target player. unlimited uses.
Night Ability 2: Double The Crime ~ Kill 2 people. 1 use.
Broadcast Passive: Murdering Rage ~ All kills against townies and neutrals bypass immunity but not healing and your visits will not appear.
Neutrals:
We know nothing about any neutral except the following:
Arsonist is the NK has a pretty cool broadcast passive.
Witch has a mischievous goal not essentially hurting or helping either faction & 5 forms
We know nothing about the Warlock
Uniques are:
Arsonist
Warlock
Game Events:
Nothing because the game hasn’t even started yet