it takes a lot of work which is a shame
unlike the 20 SFoLs in queue
it takes a lot of work which is a shame
unlike the 20 SFoLs in queue
Reminds me of one flipless game I plaied where Nk was revived.
I was thinking about making a flipless game with tons of dead interaction themed around Ancient Greece and Hades
have to wait for stuff to quieten down a bit tho
I kinda like the idea of a game about aggressive reviving
there is a lot of fun you can have with dead interactions in a flipless game
Mythology let’s go!
Makeitrightnowplz
I’m working on it slowly, I don’t like to rush things when there is no need.
Not necessarily flippers though
I.e. town killings, most town again abilities when they die, and instead of a factional kill, Mafia have a factional revive that cannot target mafia
A game with flips that heavily relies on dead interaction really isnt fair to mafia tbh.
“hey this guy has called out our team nearly perfectly, kill him”
“oh wait now he is confirmed and can still communicate easily to us”
Blackmailer to the DEATH?
Um? Not interaction, purely reviving
And the mafia are the ones with this ability, so they have almost complete power over who is revived
…
K either A.Only mafia get revived
B.No one
Add mafia can’t easily kill
Have to see how I do it. Probably want an open dead thread where dead people can talk as PM’s are meh here. I was thinking of having an unlisted thread as the dead thread and then giving people the direct link to the thread when they are dead.
No mafia cannot revive mafia
Then what’s the purpose?
why would mafia ever revive a confirmed townie tho lol