People who don’t vote with no plurality are wolfy as fuck by default.
In fact majority only incentifies voting what was top wagon anyway without a chance of wagons shifting or making cfd and getting info that way.
People who don’t vote with no plurality are wolfy as fuck by default.
In fact majority only incentifies voting what was top wagon anyway without a chance of wagons shifting or making cfd and getting info that way.
I have arrived.
Time to read the maps, which I should’ve done before the game started tbh. In my defense, it started when I was asleep.
Opening with a video scum spotted
With plurality* I meant.
Oh you’re already defending yourself.
Interesting.
Can I choose Who you tunnel
Yea, that doesn’t really matter when lazy town exists. This is literally how I won Random Rolemadness 3.
I can see the argument, but the double heal is also nice.
And also stronger later in the game for obvious reasons.
If you want information, vote for Mount Doom.
I don’t think it’s stronger lategame…?? It’s equally powerful depending on how many healers die throughout the game.
…fine.
Being told “do this or your wolf” doesn’t really help town but whatever.
/ vote mountdoom
I meant voting in regards to lynch there.
Because it allows to cover more percentage of remaining town players.
If you don’t start tunneling someone it might be you. Enough with that passive act.
it’s unfun, unbalanced and swingy, in short
No, it doesn’t, cause worlds exist where more healers die early game.
Map | Voters | Count |
---|---|---|
Mount Doom | Icibalus, Hippolytus, astand, H_Hja, Evil_Ginger | 5 |
The Shire | Solic | 1 |
Mashes aren’t fun if you disincentivise the vigges from making hero shots, it’s unbalanced when you tie something extra to a vigilante hitting somebody of the same allignment, and it’s very hard to predict the impact of guilt in large games due to the greater complexity of interactions.