[FM] Random Rolemadness Madness v2.0 - Game ended! Mafia and Survivor wins!

Also some roles appeared as others.

Why

wdym

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Town Alignment Cop can have any sanity.

And each of those sanities are just as likely to roll as the sane cop.

?

That doesn’t relate to the point you just made.

You can get clues to you sanity after seeing flips

I’m kind of done arguing here.
I don’t think this is going to get anywhere since I don’t like game mods lying to players and you think it is fine since the setup isn’t pulling a fast one.

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I would remove all bastard roles from being able to be rolled in the setup.

That’s my feedback.

Remove neuts make setup 4 maf 12 town and allow town/maf roll third party roles

To do that you would have to ban recruiters / alignment changers.

Survivor would have to be vanilla.
Jester / Lyncher would be…

I don’t think you could make third party into town/maf roles that easily. It would have to be specifically done by the GM to preserve balance.

Also @Mercenary don’t have Judas-type roles

They hard break the setup when rolled.

This isn’t supposed to be balanced you can have 12 town hammerers and 3 maf dayvigs

There’s a line between rolemadness and GI turbo

Gi would be more fun if ppl didn’t make strictly unfun roles like mafia wich is outed Day 1 and cant do anything

Or town wich suicides N1

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Also you can’t say that my roles are bad cuz they are the best

You reminded me I STILL need to make that suggestion thread with Eevee

He’ll make sure no roles that are too stupid are rolled.

(It’ll still probably be a little bit bastard though, such is the nature of GI, just not unfun)

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Alright I’m going to have to disagree with you
In fact I’ll make a setup just to annoy people who rely on results

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I don’t see the problem

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Maybe you’ll stop being noob someday

Also run a setup with 4 uninformed millers

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Judas is fine if you make it a lost wolf type of deal

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