[FM] Ritual Mafia 3 - Heretics win!

I dont like how ur so certain its Solic and how everyones dismissed my pretty good argument on htm.

@Alice ur slot had HTM in scumteam why do u disagree?

A replacement is needed

Btw I have to leave for about 5 hours so cant post VC right now

A very dirty read, but based on Blueā€™s angleshot on HTMā€™s slot.

I donā€™t approve of angleshooting but if we have one posted weā€™re obliged to use it.

Blame Blue for it, but since he pointed out HTM could not have casted a vote due to his inactivity, then James would not have been sacrificed if HTM was the other original wolf.

Yes, itā€™s dirty as hell and Iā€™m going to scold Blue extremely hard when this match ends.

Lol so bad but ill take it

Farewell Solic

/vote Solic

@psychonerik this is hammer, DO NOT TWILIGHT POST

@psychonerik you saw nothing

ā€¦forget it.

Haha

Vote Solic, we gottem.

(oops sorry.)

/replace in
Probably a regrettable decision

since Iā€™m replacing Htm can I Htm and start posting without knowing my alignment even if it is a stupid thing thx

Solic has been lynched. They were:

The Elementalist

Traitor Support
Traitor (Passive) - You cannot be killed by the hereticsā€™ night kill. You win with the Heretics, but you donā€™t know them and wonā€™t join their night chat. You do not appear as a Heretic to investigators. If all heretics die you will turn into a heretic with a 1 use kill and no other abilities.
Morph (Passive) - If you visit a Heretic with any of your abilities you will join their night chat.
Ritual Knowledge (Passive) - Your ritual votes count as 2.
Ritual of Influence (Passive) - If you are sacrificed, the heretics will gain the following ability:

  • Secret Vote (Day) - Add 1 lynch vote to a player of your choice until the end of the day. - 1 use.

Elemental Ritual (Ritual) - If you are sacrificed, all the Heretics will get 1 extra use of their limited use abilities.
Petrify (Night) - Occupy a player. - Unlimited uses.
Eye of Mist (Night) - Select a player and find out who visits them. - Unlimited uses.
Water Clone (Night) - Make a player appear as a class of your choice to investigators. - Unlimited uses.
Fire Rune (Night) - Prevent members of the Congregation from visiting a player tonight. - 3 uses.

Goal: Defeat the Congregation.

Mercenary has replaced in for htm.

Night started and will end in 24 hours.

3 Likes

Sorry about the delay. Day will start in a few minutes.

1 Like

Kai_5 was found dead last night. They were:

The Diviner

Congregation Investigative
Undercover (Passive) - You appear as a Seer to all investigative abilities. You will appear to visit whoever the heretics attack each night to the oracleā€™s ā€œClairvoyanceā€ (wonā€™t affect other tracking abilities).
Ritual of Leadership (Ritual) - If you are sacrificed, a player of your choice will have two votes for the rest of the day.
Ritual of Truth (Ritual) - If you are sacrificed, select a player. The court will be told if said player is a member of the Heretics (Traitors will always appear ā€œnot suspiciousā€).
Divination (Night) - Check if a player is part of the Heretics. Traitors appear not suspicious. Unlimited uses
Change of Faith (Night) - Select up to three players and check if at least one of them is a Heretic. If a Heretic or Traitor isnā€™t lynched tomorrow you will commit suicide. - 1 use.

Goal: Defeat the Heretics.

Logs:

Kai The ā€œSeerā€
The only people i trust as town are Ici and Hippo. Iā€™ve lost faith in Math and Lady
N1-Divine Baz-NS
N2-Divine Lady-NS
Iā€™ve been shot by Ned Kelly!

Day 4, Ritual phase started and will end in 24 hours. Note: since there are less than 10 players alive, ritual phase will end early if every player casts their vote.

And once again, I thought I sent in my night action. At this point, Iā€™m willing to be sarcificed.