I dont like how ur so certain its Solic and how everyones dismissed my pretty good argument on htm.
@Alice ur slot had HTM in scumteam why do u disagree?
I dont like how ur so certain its Solic and how everyones dismissed my pretty good argument on htm.
@Alice ur slot had HTM in scumteam why do u disagree?
Btw I have to leave for about 5 hours so cant post VC right now
A very dirty read, but based on Blueās angleshot on HTMās slot.
I donāt approve of angleshooting but if we have one posted weāre obliged to use it.
Blame Blue for it, but since he pointed out HTM could not have casted a vote due to his inactivity, then James would not have been sacrificed if HTM was the other original wolf.
Yes, itās dirty as hell and Iām going to scold Blue extremely hard when this match ends.
Lol so bad but ill take it
Farewell Solic
/vote Solic
@psychonerik this is hammer, DO NOT TWILIGHT POST
@psychonerik you saw nothing
ā¦forget it.
Haha
Vote Solic, we gottem.
(oops sorry.)
/replace in
Probably a regrettable decision
since Iām replacing Htm can I Htm and start posting without knowing my alignment even if it is a stupid thing thx
The Elementalist
Traitor Support
Traitor (Passive) - You cannot be killed by the hereticsā night kill. You win with the Heretics, but you donāt know them and wonāt join their night chat. You do not appear as a Heretic to investigators. If all heretics die you will turn into a heretic with a 1 use kill and no other abilities.
Morph (Passive) - If you visit a Heretic with any of your abilities you will join their night chat.
Ritual Knowledge (Passive) - Your ritual votes count as 2.
Ritual of Influence (Passive) - If you are sacrificed, the heretics will gain the following ability:
- Secret Vote (Day) - Add 1 lynch vote to a player of your choice until the end of the day. - 1 use.
Elemental Ritual (Ritual) - If you are sacrificed, all the Heretics will get 1 extra use of their limited use abilities.
Petrify (Night) - Occupy a player. - Unlimited uses.
Eye of Mist (Night) - Select a player and find out who visits them. - Unlimited uses.
Water Clone (Night) - Make a player appear as a class of your choice to investigators. - Unlimited uses.
Fire Rune (Night) - Prevent members of the Congregation from visiting a player tonight. - 3 uses.Goal: Defeat the Congregation.
The Diviner
Congregation Investigative
Undercover (Passive) - You appear as a Seer to all investigative abilities. You will appear to visit whoever the heretics attack each night to the oracleās āClairvoyanceā (wonāt affect other tracking abilities).
Ritual of Leadership (Ritual) - If you are sacrificed, a player of your choice will have two votes for the rest of the day.
Ritual of Truth (Ritual) - If you are sacrificed, select a player. The court will be told if said player is a member of the Heretics (Traitors will always appear ānot suspiciousā).
Divination (Night) - Check if a player is part of the Heretics. Traitors appear not suspicious. Unlimited uses
Change of Faith (Night) - Select up to three players and check if at least one of them is a Heretic. If a Heretic or Traitor isnāt lynched tomorrow you will commit suicide. - 1 use.Goal: Defeat the Heretics.
Logs:
Kai The āSeerā
The only people i trust as town are Ici and Hippo. Iāve lost faith in Math and Lady
N1-Divine Baz-NS
N2-Divine Lady-NS
Iāve been shot by Ned Kelly!
And once again, I thought I sent in my night action. At this point, Iām willing to be sarcificed.