[FM] Ritual Mafia IV -- Day 4 (7/16) -- Heretics and Traitor Win!

how would you know, you haven’t read my early games

winning a thunderdome is a lot more complicated then that imo
it entirely depends on who is outside it, the circumstances, and what happened before
because straight arguing usually results in higher poster winning

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Setup might be wolfsided

however

town did exactly nothing right this game

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If Amrun was lynched instead of me Day 1, Chuck would have won this without a doubt!

https://forum.mafiascum.net/viewtopic.php?f=52&t=82037

exactly

this coulda been marson

we still woulda won :sunglasses:

in my first towngame I won a thunderdome with Alice

this isn’t because I out-argued her it’s because I was a consensus villager and the way in which I revealed my info made it obvious that I was telling the truth

hey how about i roll dice next rand
if i roll 5 or 6 upon a townread i flip it immediately and push

It was at the point Chuck knew Amrun was fucked and had to try and convince Aaron that the team was Oka and the other guy but sadly Amrun was in too big of a hole it didn’t work.

alice outplayed by facts and logic

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ive been making random.org readlists every game for a while now

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i can already tell it’s not gonna improve my play but it could be mildly entertaining

@astand when will the next one of these be?

Tbh, this was done purely with mech. And this was when you were locktown.

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Hold up

‘town played badly’ and ‘set-up is wolfsided’ can both be true (and in this case I think they are both true)

25 percent is normally considered a balanced number of wolves but that’s for set-ups where villagers don’t have to kill an extra villager every day to win

hoes mad
hoes mad

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I won a thunderdome in SFoL53 through pure hyperpost and with the help of arete and vulgard

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I was just helping @N.1 with this, so I wouldn’t know.

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extra cong member would be healthy

honestly idk if i’ve improved whatsoever in any of my recent games